SHAPE FROM TEXTURE USING LOCALLY SCALED POINT PROCESSES

被引:2
|
作者
Didden, Eva-Maria [1 ]
Thorarinsdottir, Thordis L. [2 ]
Lenkoski, Alex [2 ]
Schnoerr, Christoph [3 ]
机构
[1] Univ Bern, ISPM, CH-3012 Bern, Switzerland
[2] Norwegian Comp Ctr, N-0314 Oslo, Norway
[3] Heidelberg Univ, Image & Pattern Anal Grp, D-691115 Heidelberg, Germany
来源
IMAGE ANALYSIS & STEREOLOGY | 2015年 / 34卷 / 03期
关键词
3D scenes; convex texture elements; locally scaled point processes; near regular texture; perspective scaling; shape analysis; ORIENTATION;
D O I
10.5566/ias.1078
中图分类号
T [工业技术];
学科分类号
08 ;
摘要
Shape from texture refers to the extraction of 3D information from 2D images with irregular texture. This paper introduces a statistical framework to learn shape from texture where convex texture elements in a 2D image are represented through a point process. In a first step, the 2D image is preprocessed to generate a probability map corresponding to an estimate of the unnormalized intensity of the latent point process underlying the texture elements. The latent point process is subsequently inferred from the probability map in a non-parametric, model free manner. Finally, the 3D information is extracted from the point pattern by applying a locally scaled point process model where the local scaling function represents the deformation caused by the projection of a 3D surface onto a 2D image.
引用
收藏
页码:161 / 170
页数:10
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