Applying inexpensieve AI techniques to computer games

被引:24
|
作者
Khoo, A [1 ]
Zubek, R [1 ]
机构
[1] Northwestern Univ, Evanston, IL 60201 USA
关键词
D O I
10.1109/MIS.2002.1024752
中图分类号
TP18 [人工智能理论];
学科分类号
081104 ; 0812 ; 0835 ; 1405 ;
摘要
Groo and tt14m are two systems that use simple and computationally inexpensive AI mechanisms to produce engaging character behavior for computer games, while remaining within performance constraints of modern game development.
引用
收藏
页码:48 / 53
页数:6
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