Exploring Teachers' Pedagogical Design Thinking in Game-based Learning

被引:0
|
作者
Jan, Mingfong [1 ]
Yang, Wan-Lin
Thomas, Michael
机构
[1] Natl Cent Univ, Grad Inst Learning & Instruct, Taoyuan, Taiwan
关键词
game-based learning; GBL; GBL enactment; game-based pedagogy;
D O I
暂无
中图分类号
TP18 [人工智能理论];
学科分类号
081104 ; 0812 ; 0835 ; 1405 ;
摘要
In this paper, we investigate teachers' pedagogical design thinking while enacting game-based learning in a primary school. We employ a qualitative case study approach to study three cases that reveal teachers' pedagogical design thinking. Three emerging themes regarding teachers' game-based learning fallacies are identified through the above three cases: (1) misinterpreting game affordances, (2) viewing a role-playing simulation game as a resource for content knowledge, (3) employing direct instruction as a dominant GBL pedagogy. This study unpacks how teachers think while they enact game-based learning, which is currently under-researched in the game-based learning literature.
引用
收藏
页码:832 / 834
页数:3
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