Differential Effects of Music and Video Gaming During Breaks on Auditory and Visual Learning

被引:4
|
作者
Liu, Shuyan [1 ]
Kuschpel, Maxim S. [1 ]
Schad, Daniel J. [1 ]
Heinz, Andreas [1 ]
Rapp, Michael A. [1 ,2 ]
机构
[1] Charite, Dept Psychiat & Psychotherapy, D-10117 Berlin, Germany
[2] Univ Potsdam, Sozial & Pravent Med, Humanwissensch Fak, Potsdam, Germany
关键词
MEMORY CONSOLIDATION; INTERFERENCE; PERFORMANCE; REST; HIPPOCAMPAL; AROUSAL; SYSTEMS;
D O I
10.1089/cyber.2015.0140
中图分类号
B84 [心理学];
学科分类号
04 ; 0402 ;
摘要
The interruption of learning processes by breaks filled with diverse activities is common in everyday life. This study investigated the effects of active computer gaming and passive relaxation (rest and music) breaks on auditory versus visual memory performance. Young adults were exposed to breaks involving (a) open eyes resting, (b) listening to music, and (c) playing a video game, immediately after memorizing auditory versus visual stimuli. To assess learning performance, words were recalled directly after the break (an 8:30 minute delay) and were recalled and recognized again after 7 days. Based on linear mixed-effects modeling, it was found that playing the Angry Birds video game during a short learning break impaired long-term retrieval in auditory learning but enhanced long-term retrieval in visual learning compared with the music and rest conditions. These differential effects of video games on visual versus auditory learning suggest specific interference of common break activities on learning.
引用
收藏
页码:647 / 653
页数:7
相关论文
共 50 条
  • [1] Differential Effects of Music and Video Gaming during Breaks on Auditory and Visual Learning
    Liu, Shuyan
    Kuschpel, Maxim S.
    Schad, Daniel J.
    Heinz, Andreas
    Rapp, Michael A.
    INTERNATIONAL JOURNAL OF PSYCHOLOGY, 2016, 51 : 838 - 838
  • [2] Music and Video Gaming during Breaks: Influence on Habitual versus Goal-Directed Decision Making
    Liu, Shuyan
    Schad, Daniel J.
    Kuschpel, Maxim S.
    Rapp, Michael A.
    Heinz, Andreas
    PLOS ONE, 2016, 11 (03):
  • [3] The effects of video gaming on visual selective attention
    Matern, Michael Frank
    van der Westhuizen, Amanda
    Mostert, Sonja N.
    SOUTH AFRICAN JOURNAL OF PSYCHOLOGY, 2020, 50 (02) : 183 - 194
  • [4] EFFECTS OF AUDITORY RECEPTION ON AUDITORY AND VISUAL LEARNING TASKS
    BURCHAM, T
    BUTLER, G
    EPPES, F
    GILES, J
    HARRIS, T
    HOLZBAND, B
    LANE, J
    QUISENBE.T
    EDUCATION AND TRAINING IN MENTAL RETARDATION AND DEVELOPMENTAL DISABILITIES, 1974, 9 (02): : 56 - 61
  • [5] MUSIC AND OTHER AUDITORY BACKGROUNDS DURING VISUAL MONITORING
    POOCK, GK
    WIENER, EL
    JOURNAL OF INDUSTRIAL ENGINEERING, 1966, 17 (06): : 318 - &
  • [6] MUSIC AND OTHER AUDITORY BACKGROUNDS DURING VISUAL MONITORING
    POOCK, GK
    WIENER, EL
    JOURNAL OF INDUSTRIAL ENGINEERING, 1967, 18 (02): : 192 - &
  • [7] MUSIC AND OTHER AUDITORY BACKGROUNDS DURING VISUAL MONITORING
    GLADDING, F
    POOCK, GK
    WIENER, EL
    JOURNAL OF INDUSTRIAL ENGINEERING, 1966, 17 (12): : 672 - &
  • [8] Geometric Thinking and Learning Through Educational Video Gaming in Learners with Visual Disabilities
    Vidal, Natalia
    Sanchez, Jaime
    UNIVERSAL ACCESS IN HUMAN-COMPUTER INTERACTION: USER AND CONTEXT DIVERSITY, UAHCI 2022, PT II, 2022, 13309 : 541 - 555
  • [9] Individual differences in learning and remembering music: Auditory versus visual presentation
    Korenman, Lisa M.
    Peynircioglu, Zehra F.
    JOURNAL OF RESEARCH IN MUSIC EDUCATION, 2007, 55 (01) : 48 - 64
  • [10] Effects of the self-perceived sensorimotor demand and immersion during video gaming on visual-attention skills
    Moenne-Loccoz, Cristobal
    Hernandez, Alfredo
    Larraguibel, Camila
    Lam, Gustavo
    Lorca-Ponce, Enrique
    Montefusco-Siegmund, Rodrigo
    Maldonado, Pedro
    Vergara, Rodrigo C.
    EUROPEAN JOURNAL OF NEUROSCIENCE, 2023, 57 (11) : 1870 - 1891