A Cooperative Incentive Mechanism for recurrent Crowd Sensing

被引:0
|
作者
Jaimes, Luis G. [1 ]
Chakeri, Alireza [2 ]
Lopez, Juan [1 ]
Raij, Andrew [1 ]
机构
[1] Univ S Florida, Dept Elect Engn, Tampa, FL 33620 USA
[2] Univ S Florida, Dept Comp Sci & Engn, Tampa, FL 33620 USA
来源
关键词
Crowd Sensing; Participatory Sensing; Ubiquitous Computing;
D O I
暂无
中图分类号
TP301 [理论、方法];
学科分类号
081202 ;
摘要
Crowd sensing (CS) is an approach that consists of collecting many samples of a phenomena of interest by distributing the sampling process across a large number of individuals. In this work, we address the effect of cooperation among individuals by modeling a recurrent CS task as a repeated game. In this game, participants are the players of the corresponding game, and every round of the CS task is considered as a single-shot game which is repeated over time. In this model, participants compete and cooperate with each other in order to sell their samples. We represent the participants evolutionary behaviors by a graph network in which all the individuals make utilities in the long run. We show that although a pure competition approach faces problems such as the continuous drop-out of participants and the raise of prices of samples, this hybrid approach keeps the prices of samples low while maintaining the required number of participants.
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页数:5
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