Learning-Based QoS Control Algorithms for Next Generation Internet of Things

被引:5
|
作者
Kim, Sungwook [1 ]
机构
[1] Sogang Univ, Dept Comp Sci, Seoul 121742, South Korea
关键词
Game theory - Decision making - Quality of service - Decision theory;
D O I
10.1155/2015/605357
中图分类号
TP [自动化技术、计算机技术];
学科分类号
0812 ;
摘要
The Internet has become an evolving entity, growing in importance and creating new value through its expansion and added utilization. The Internet of Things (IoT) is a new concept associated with the future Internet and has recently become popular in a dynamic and global network infrastructure. However, in an IoT implementation, it is difficult to satisfy different Quality of Service (QoS) requirements and achieve rapid service composition and deployment. In this paper, we propose a new QoS control scheme for IoT systems. Based on the Markov game model, the proposed scheme can effectively allocate IoT resources while maximizing system performance. In multiagent environments, a game theory approach can provide an effective decision-making framework for resource allocation problems. To verify the results of our study, we perform a simulation and confirm that the proposed scheme can achieve considerably improved system performance compared to existing schemes.
引用
收藏
页数:8
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