Immersive virtual environment technology as a methodological tool for social psychology

被引:791
作者
Blascovich, J [1 ]
Loomis, J [1 ]
Beall, AC [1 ]
Swinth, KR [1 ]
Hoyt, CL [1 ]
Bailenson, JN [1 ]
机构
[1] Univ Calif Santa Barbara, Dept Psychol, Santa Barbara, CA 93106 USA
基金
美国国家科学基金会;
关键词
D O I
10.1207/S15327965PLI1302_01
中图分类号
B84 [心理学];
学科分类号
04 ; 0402 ;
摘要
Historically, at least 3 methodological problems have dogged experimental social psychology: the experimental control-mundane realism trade-off, lack of replication, and unrepresentative sampling. We argue that immersive virtual environment technology (IVET) can help ameliorate, if not solve, these methodological problems and, thus, holds promise as a new social psychological research tool. In this article, we first present an overview of IVET and review IVET-based research within psychology and other fields. Next, we propose a general model of social influence within immersive virtual environments and present some preliminary findings regarding its utility for social psychology. Finally, we present a new paradigm for experimental social psychology that may enable researchers to unravel the very fabric of social interaction.
引用
收藏
页码:103 / 124
页数:22
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