Design of 3D Game Based on Forestry Science Popularization

被引:0
|
作者
Han, Jing-hua [1 ]
Huang, Xin-yuan [1 ]
机构
[1] Beijing Forestry Univ, Sch Informat Sci & Technol, Beijing, Peoples R China
关键词
computer game; foresty science popularization; Virtools; plant modeling;
D O I
10.1109/ICCSIT.2010.5564618
中图分类号
TP301 [理论、方法];
学科分类号
081202 ;
摘要
This paper studies how computer games can be used to popularize the forestry science knowledge and proposes a method of 3D game development based on Virtools platform, which creates 3D models in 3ds max and Maya, then realizes the game functions in Virtools. This paper designs and develops a game based on 3D forest scenes which gets a better balance between knowledge and gameplay. The game enhances the users' interaction experience by adding the gamepad, and has high referential and practical value. Computer games will play an increasingly important role in the popularization of forestry science.
引用
收藏
页码:577 / 581
页数:5
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