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'It is a Pokemon world': The Pokemon franchise and the environment
被引:16
|作者:
Bainbridge, Jason
[1
]
机构:
[1] Swinburne Univ Technol, Melbourne, Vic, Australia
关键词:
environmentalism;
games;
media franchises;
Pokemon;
sustainable development;
toys;
youth media;
MEDIA;
D O I:
10.1177/1367877913501240
中图分类号:
G [文化、科学、教育、体育];
C [社会科学总论];
学科分类号:
03 ;
0303 ;
04 ;
摘要:
Originating in 1996, Pokemon has become the second most successful game-based franchise in the world and arguably one of the best-known examples of transmedia storytelling in youth media today. Based around creator Satoshi Tajiri's love of insect collecting, Pokemon imagines a world where wild creatures exist to be collected, trained and battle with one another. Such an ideology, simultaneously embracing both the conservation and consumption of nature, is emblematic of the larger challenges Japan has had to negotiate as a nation trying to balance economic development and environmental protection. In this way, this article argues that, when subjected to textual analysis, the Pokemon franchise can function as vernacular theory, interrogating the relationship between environmentalism, materialism and sustainable development, a series of popular youth media texts engaging with issues and subjects that are usually reserved for academia.
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页码:399 / 414
页数:16
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