Design and Analysis of Cloud Upper Limb Rehabilitation System Based on Motion Tracking for Post-Stroke Patients

被引:7
|
作者
Bai, Jing [1 ]
Song, Aiguo [1 ]
Li, Huijun [1 ]
机构
[1] Southeast Univ, Sch Instrument Sci & Engn, State Key Lab Bioelect, Jiangsu Key Lab Remote Measurement & Control, Nanjing 210096, Peoples R China
来源
APPLIED SCIENCES-BASEL | 2019年 / 9卷 / 08期
基金
中国国家自然科学基金; 国家重点研发计划;
关键词
stroke; upper extremity; motor function; virtual game; convolutional neural network; REACHABLE WORKSPACE; VIRTUAL-REALITY; MOTOR FUNCTION; STROKE;
D O I
10.3390/app9081620
中图分类号
O6 [化学];
学科分类号
0703 ;
摘要
In order to improve the convenience and practicability of home rehabilitation training for post-stroke patients, this paper presents a cloud-based upper limb rehabilitation system based on motion tracking. A 3-dimensional reachable workspace virtual game (3D-RWVG) was developed to achieve meaningful home rehabilitation training. Five movements were selected as the criteria for rehabilitation assessment. Analysis was undertaken of the upper limb performance parameters: relative surface area (RSA), mean velocity (MV), logarithm of dimensionless jerk (LJ) and logarithm of curvature (LC). A two-headed convolutional neural network (TCNN) model was established for the assessment. The experiment was carried out in the hospital. The results show that the RSA, MV, LC and LJ could reflect the upper limb motor function intuitively from the graphs. The accuracy of the TCNN models is 92.6%, 80%, 89.5%, 85.1% and 87.5%, respectively. A therapist could check patient training and assessment information through the cloud database and make a diagnosis. The system can realize home rehabilitation training and assessment without the supervision of a therapist, and has the potential to become an effective home rehabilitation system.
引用
收藏
页数:18
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