Mobile gaming in gyms - can fitness and games join together?

被引:0
|
作者
Siira, Erkki [1 ]
Haikio, Juha [1 ]
Annanpera, Elina [2 ]
机构
[1] VTT Tech Res Ctr Finland, Oulu, Finland
[2] Univ Oulu, Oulu, Finland
关键词
mobile gaming; exercising; exergaming;
D O I
暂无
中图分类号
TP39 [计算机的应用];
学科分类号
081203 ; 0835 ;
摘要
Combining gym exercising and mobile gaming is bringing together two global trends. In this research, it has been studied how a gym-themed mobile game can be connected to a real gym setting by bringing personal exercising data from wearable sensors and gym equipment to the game. It is also studied how the gym goers see the gaming when combined to their exercising routines.
引用
收藏
页数:6
相关论文
共 48 条
  • [1] On bringing adventure games into the mobile gaming scenario
    Furini, Marco
    GAME-ON 2006: 7TH INTERNATIONAL CONFERENCE ON INTELLIGENT GAMES AND SIMULATION, 2006, : 86 - 90
  • [2] Social, Casual and Mobile Games: The Changing Gaming Landscape
    Samuels, Rob
    MOBILE MEDIA & COMMUNICATION, 2017, 5 (02) : 212 - 213
  • [3] Social, Casual and Mobile Games: The Changing Gaming Landscape
    O'Donnell, Casey
    Leaver, Tama
    Willson, Michele
    NEW MEDIA & SOCIETY, 2018, 20 (05) : 2091 - 2096
  • [4] Social, Casual and Mobile Games: The Changing Gaming Landscape
    Moore, Kyle
    MEDIA INTERNATIONAL AUSTRALIA, 2017, 163 (01) : 181 - 182
  • [5] Educational affordances of music video games and gaming mobile apps
    Cheng, Lee
    TECHNOLOGY PEDAGOGY AND EDUCATION, 2024, 33 (03) : 331 - 345
  • [6] Playing games: advancing research on online and mobile gaming consumption
    Seo, Yuri
    Dolan, Rebecca
    Buchanan-Oliver, Margo
    INTERNET RESEARCH, 2019, 29 (02) : 289 - 292
  • [7] Playing video games together with others: Differences in gaming with family, friends and strangers
    Eklund, Lina
    JOURNAL OF GAMING AND VIRTUAL WORLDS, 2015, 7 (03): : 259 - 277
  • [8] Mindful Gaming: How Digital Games Can Improve Mindfulness
    Sliwinski, Jacek
    Katsikitis, Mary
    Jones, Christian Martyn
    HUMAN-COMPUTER INTERACTION - INTERACT 2015, PT III, 2015, 9298 : 167 - 184
  • [9] Mobile Motion Gaming: Mobile Motion Gaming: Enabling a New Class of Phone-to-Phone Action Games on Commodity Phones
    Zhang, Zengbin
    Chu, David
    Chen, Xiaomeng
    Moscibroda, Thomas
    IEEE TRANSACTIONS ON MOBILE COMPUTING, 2013, 12 (08) : 1487 - 1501
  • [10] Understanding Gaming Experience in Mobile Multiplayer Online Battle Arena Games
    Mo, Chou
    Zhu, Guowei
    Wang, Zhi
    Zhu, Wenwu
    PROCEEDINGS OF THE 28TH ACM WORKSHOP ON NETWORK AND OPERATING SYSTEMS SUPPORT FOR DIGITAL AUDIO AND VIDEO (NOSSDAV'18), 2018, : 25 - 30