Promoting motivation with virtual agents and avatars: role of visual presence and appearance

被引:155
作者
Baylor, Amy L. [1 ,2 ,3 ]
机构
[1] Florida State Univ, Dept Educ Psychol & Learning Syst, Tallahassee, FL 32306 USA
[2] Florida State Univ, Coll Informat, Dept Informat Technol, Tallahassee, FL 32306 USA
[3] Florida State Univ, Learning Syst Inst, Ctr Res Innovat Technol Learning, Tallahassee, FL 32306 USA
关键词
virtual agents; avatars; motivation; persuasion; visual presence; appearance; PEDAGOGICAL AGENTS; CHILDRENS ACHIEVEMENT; SELF-REPRESENTATION; LEARNING COMPANIONS; STUDENTS ATTITUDES; INTERFACE; STATES;
D O I
10.1098/rstb.2009.0148
中图分类号
Q [生物科学];
学科分类号
07 ; 0710 ; 09 ;
摘要
Anthropomorphic virtual agents can serve as powerful technological mediators to impact motivational outcomes such as self-efficacy and attitude change. Such anthropomorphic agents can be designed as simulated social models in the Bandurian sense, providing social influence as virtual 'role models'. Of particular value is the capacity for designing such agents as optimized social models for a target audience and context. Importantly, the visual presence and appearance of such agents can have a major impact on motivation and affect regardless of the underlying technical sophistication. Empirical results of different instantiations of agent presence and appearance are reviewed for both autonomous virtual agents and avatars that represent a user.
引用
收藏
页码:3559 / 3565
页数:7
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