Augmented "Ouch!". How to create intersubjective augmented objects into which we can bump

被引:5
|
作者
Liberati, Nicola [1 ]
机构
[1] Chukyo Univ, Dept Int Liberal Studies, Nagoya, Aichi, Japan
关键词
Phenomenology; Intersubjectivity; Augmented Reality; Paramount Reality; Lifeworld; Husserl; Schutz; H.1.2 [Information Systems]: Models and Principles; User/Machine Systems; I.2.0 [Computer Application]: Social and Behavioural Sciences; Psychology; DEPICTION; REALITY;
D O I
10.1109/ISMAR-MASHD.2015.14
中图分类号
TP18 [人工智能理论];
学科分类号
081104 ; 0812 ; 0835 ; 1405 ;
摘要
The aim of this work is to provide the elements to design an intersubjective augmented reality in order to make the augmented objects part of our everyday world. This work will analyse intersubjectivity from a phenomenological point of view using the works by Husserl and Schutz. Thanks to these two authors it will be possible to understand how our intersubjective world is constituted by highlighting its constitutive elements. Therefore, it will be possible to make the inverse process and to create an intersubjective augmented world. While phenomenology starts from an intersubjective world and it analyses how such an intersubjectivity it is possible, this work will start from the constitutive elements of intersubjectivity in order to apply them in augmented reality and to create an intersubjective augmented world. This work will be divided in two main parts. The first part of the work will focus on intersubjectivity from a phenomenological point of view and the second part will focus on the application of these elements on augmented reality. It will show how it is mandatory to create objects which could make us scream "Ouch!" while bumping into them and augmented presences which resist to us.
引用
收藏
页码:21 / 26
页数:6
相关论文
共 50 条
  • [1] Real Objects Can Impede Conditional Reasoning but Augmented Objects Do Not
    Sato, Yuri
    Sugimoto, Yutaro
    Ueda, Kazuhiro
    COGNITIVE SCIENCE, 2018, 42 (02) : 691 - 707
  • [2] Evaluating Augmented Reality Communication: How Can We Teach Procedural Skill in AR?
    Rebol, Manuel
    Pietroszek, Krzysztof
    Sikka, Neal
    Ranniger, Claudia
    Hood, Colton
    Rutenberg, Adam
    Sasankan, Puja
    Guetl, Christian
    29TH ACM SYMPOSIUM ON VIRTUAL REALITY SOFTWARE AND TECHNOLOGY, VRST 2023, 2023,
  • [3] Augmented Objects as Portals into Virtual Worlds: Using Audio to Create Immersive Experiences in Extended Realities
    Larrieux, Eric
    Speziali, Stella
    PROCEEDINGS OF THE 17TH INTERNATIONAL AUDIO MOSTLY CONFERENCE, AM 2022, 2022, : 44 - 51
  • [4] How can virtual and augmented reality facilitate international business?
    Kshetri, Nir
    Dwivedi, Yogesh K.
    THUNDERBIRD INTERNATIONAL BUSINESS REVIEW, 2024, 66 (02) : 201 - 210
  • [5] How can Tourist Attractions Profit from Augmented Reality?
    Cranmer, Eleanor E.
    Dieck, M. Claudia Tom
    Jung, Timothy
    AUGMENTED REALITY AND VIRTUAL REALITY: EMPOWERING HUMAN, PLACE AND BUSINESS, 2018, : 21 - 32
  • [6] How can we create resilient research systems in a pandemic?
    Wolfson, Julie A.
    Dye, Candice C.
    Levine, Jennifer M.
    CANCER, 2022, 128 (04) : 651 - 653
  • [7] How can we create a therapeutic pulmonary embolism in the practice?
    Gottwalles, Y
    Hanssen, M
    Katz, O
    Gagneur, D
    Paneau, D
    PonchonWeess, A
    Zimmermann, A
    Boulenc, JM
    THROMBOSIS AND HAEMOSTASIS, 1997, : 776 - 777
  • [8] How can we co-create customer value?
    Akatsu, Masaharu
    Hirai, Chiaki
    Nagaoka, Haruko
    IEEJ Transactions on Electronics, Information and Systems, 2013, 133 (04) : 693 - 698
  • [9] Augmented Reality in architectural studio learning How Augmented Reality can be used as an exploratory tool in the design learning journey
    Morton, David
    FUSION: DATA INTEGRATION AT ITS BEST, VOL 1, 2014, : 343 - 356
  • [10] Augmented dexterity: How robots can enhance human surgical skills
    Goldberg, Ken
    Guthart, Gary
    SCIENCE ROBOTICS, 2024, 9 (95)