360-Degree Photo-realistic VR Conferencing

被引:0
|
作者
Gunkel, Simon N. B. [1 ]
Dohmen, Marleen D. W. [1 ]
Stokking, Hans [1 ]
Niamut, Omar [1 ]
机构
[1] Netherlands Org Appl Sci Res TNO, Rotterdam, Netherlands
来源
2019 26TH IEEE CONFERENCE ON VIRTUAL REALITY AND 3D USER INTERFACES (VR) | 2019年
基金
欧盟地平线“2020”;
关键词
Virtual Reality; VR; Social VR; VR Conferencing; WebRTC; WebVR; Immersive Virtual Environments;
D O I
10.1109/vr.2019.8797971
中图分类号
TP18 [人工智能理论];
学科分类号
081104 ; 0812 ; 0835 ; 1405 ;
摘要
VR experiences are becoming more social, but many social VR systems represent users as artificial avatars. For use cases such as VR conferencing, photo-realistic representations may be preferred. In this paper, we present ongoing research into social VR experiences with photo-realistic representations of participants and present a web-based social VR framework that extends current video conferencing capabilities with new VR functionalities. We explain the underlying design concepts of our framework and discuss user studies to evaluate the framework in three different scenarios. We show that people are able to use VR communication in real meeting situations and outline our future research to better understand the actual benefits and limitations of our approach, to fully understand the technological gaps that need to be bridged and to better understand the user experience.
引用
收藏
页码:946 / 947
页数:2
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