Depth Map based Real Time 3D Virtual Image Composition

被引:0
|
作者
Lee, Hye-Mi [1 ]
Ryu, Nam-Hoon [1 ]
Kim, Eung-Kon [1 ]
机构
[1] Sunchon Natl Univ, Dept Comp Engn, Sunchon, South Korea
来源
2015 17TH INTERNATIONAL CONFERENCE ON ADVANCED COMMUNICATION TECHNOLOGY (ICACT) | 2015年
关键词
Image Composition; Chromakey; Kinect; Depthmap;
D O I
暂无
中图分类号
TM [电工技术]; TN [电子技术、通信技术];
学科分类号
0808 ; 0809 ;
摘要
To complete an image, it is needed to go through the process to capture the actual actor's motion and compose it with virtual environment. Due to the excessive cost for production or lack of post-processing technology, however, it is mostly conducted by manual labor. The actor plays his role depending on his own imagination at the virtual chromakey studio, and at that time, he has to move considering the possible collision with or reaction to an object that does not exist. And in the process of composition applying CG, when the actor's motion does not go with the virtual environment, the original image may have to be discarded and it is necessary to remake the film. The current study suggested and realized depth-based real-time 3D virtual image composition system to reduce the ratio of remaking the film, shorten the production time, and lower the production cost. As it is possible to figure out the mutual collision or reaction by composing the virtual background, 3D model, and the actual actor in real time at the site of filming, the actor's wrong position or acting can be corrected right there instantly.
引用
收藏
页码:217 / 220
页数:4
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