共 50 条
- [2] Voronoi state management for peer-to-peer massively multiplayer online games 2008 5TH IEEE CONSUMER COMMUNICATIONS AND NETWORKING CONFERENCE, VOLS 1-3, 2008, : 1134 - 1138
- [3] Peer-to-peer live streaming for massively multiplayer online games 2012 IEEE 12TH INTERNATIONAL CONFERENCE ON PEER-TO-PEER COMPUTING (P2P), 2012, : 67 - +
- [4] Peer-to-peer Voice Communication for Massively Multiplayer Online Games 2009 6TH IEEE CONSUMER COMMUNICATIONS AND NETWORKING CONFERENCE, VOLS 1 AND 2, 2009, : 1282 - 1286
- [5] Peer-to-peer AOI voice chatting for massively multiplayer online games 2007 INTERNATIONAL CONFERENCE ON PARALLEL AND DISTRIBUTED SYSTEMS, VOLS 1 AND 2, 2007, : 642 - 649
- [6] Peer-to-peer AOI voice chatting for massively multiplayer online games International Journal of Electrical Engineering, 2010, 17 (01): : 43 - 54
- [7] Peer-to-Peer Immersive Voice Communication for Massively Multiplayer Online Games 2011 IEEE 17TH INTERNATIONAL CONFERENCE ON PARALLEL AND DISTRIBUTED SYSTEMS (ICPADS), 2011, : 759 - 764
- [9] Performance evaluation and simulation of peer-to-peer protocols for Massively Multiplayer Online Games Multimedia Tools and Applications, 2015, 74 : 2763 - 2780
- [10] Cryptanalysis of three event signature protocols for peer-to-peer massively multiplayer online games Chu, J. (chujf@jlu.edu.cn), 1600, Academy Publisher (07):