Full-parallax hologram synthesis of triangular meshes using a graphical processing unit

被引:0
|
作者
Hanak, Ivo [1 ]
Janda, Martin [1 ]
Skala, Vaclav [1 ]
机构
[1] Univ W Bohemia, Dept Comp Sci & Engn, Plisen 30614, Czech Republic
来源
关键词
holography; computer graphics; rendering;
D O I
暂无
中图分类号
TM [电工技术]; TN [电子技术、通信技术];
学科分类号
0808 ; 0809 ;
摘要
Application of the GPU to the computer generated holography is a topic of research for some time. While the majority of authors aim on performance, we aim on visual aspects. We present a new approach that is capable to synthesise a hologram of a scene described by triangles using the GPU and it is capable to respect a local intensity variation on a surface caused by textures and solve occlusion at the same time.
引用
收藏
页码:81 / 84
页数:4
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