Throughput Optimization in Relay Networks Using Markovian Game Theory

被引:0
|
作者
Afghah, Fatemeh [1 ]
Razi, Abolfazl [1 ]
Abedi, Ali [1 ]
机构
[1] Univ Maine, Wireless Sensor Networks WiSe Net Lab, Dept Elect & Comp Engn, Orono, ME 04469 USA
来源
2011 IEEE WIRELESS COMMUNICATIONS AND NETWORKING CONFERENCE (WCNC) | 2011年
关键词
Relay networks; packet forwarding; multiple-access channels; stochastic stationary games; SLOTTED ALOHA;
D O I
暂无
中图分类号
TN [电子技术、通信技术];
学科分类号
0809 ;
摘要
In this paper, problem of throughput optimization in relay networks where all users transmit their packets on a multiple-access channel is studied by introducing a new Markovian game theoretical solution. Despite the previously reported works, in the proposed model, simultaneously transmitted packets on a multiple-access channel are not always discarded. In this article, the possibility of capturing one of these packets is considered. Both cases of cooperative and non-cooperative stochastic game solutions are investigated and compared. The main objective is to maximize the system throughput with minimum transmission delay and power consumption cost. Effect of different packet error rates due to possible collision occurrence is considered in the game definition that improves system performance further. Performance of the proposed non-cooperative game model approaches the cooperative case, however the noncooperative game model adds less signaling load to the system, therefore it is more likely to be used in practical applications.
引用
收藏
页码:1080 / 1085
页数:6
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