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- [1] Creativity in the training and practice of instructional designers: the Design/Creativity Loops model ETR&D-EDUCATIONAL TECHNOLOGY RESEARCH AND DEVELOPMENT, 2012, 60 (01): : 111 - 130
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- [3] Teaching Creativity and Game Design: Postmortem on a Game Design and Testing Class 4TH ANNUAL INTERNATIONAL CONFERENCE ON COMPUTER GAMES MULTIMEDIA & ALLIED TECHNOLOGIES (CGAT 2011), 2011, : 1 - 5
- [4] Assessing creativity of game design students 2016 7TH INTERNATIONAL CONFERENCE ON INFORMATION, INTELLIGENCE, SYSTEMS & APPLICATIONS (IISA), 2016,
- [5] Computational Creativity and Game Design: Towards Procedural Game Generation 19TH INTERNATIONAL CONFERENCE ON INTELLIGENT GAMES AND SIMULATION (GAME-ON(R) 2018), 2018, : 55 - 60
- [6] Play to Design with Cards GO: A Card-Based Game for Game Design and Creativity PERSPECTIVES ON DESIGN AND DIGITAL COMMUNICATION: RESEARCH, INNOVATIONS AND BEST PRACTICES, 2021, : 211 - 225
- [8] CARDS GO: A CARD-BASED GAME FOR GAME DESIGN AND CREATIVITY DIGICOM 2019 - 3RD INTERNATIONAL CONFERENCE ON DESIGN AND DIGITAL COMMUNICATION, 2019, : 337 - 345
- [10] Creativity Paradigms and Game Design Research: A Transdisciplinary Approach JOURNAL OF CREATIVE BEHAVIOR, 2022, 56 (01): : 125 - 137