The use of a proximity agent in a collaborative virtual environment with 6 degrees-of-freedom voxel-based haptic rendering

被引:0
|
作者
Prior, A [1 ]
Haines, K [1 ]
机构
[1] Univ Western Australia, Sch Comp Sci & Software Engn, Nedlands, WA 6009, Australia
关键词
D O I
暂无
中图分类号
TP18 [人工智能理论];
学科分类号
081104 ; 0812 ; 0835 ; 1405 ;
摘要
The extension of software designed primarily for a single-user haptic environment to a multi-user collaborative environment presents challenges on several fronts. This paper discusses the use of a proximity agent to overcome problems associated with the time allowances for collision detection and subsequent force/torque generation between pairs of dynamic objects in a voxel-based collaborative haptic environment.
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页码:631 / 632
页数:2
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