Making Sense of Entertainment On the Interplay of Emotion and Cognition in Entertainment Experience

被引:31
|
作者
Bartsch, Anne [1 ]
Oliver, Mary Beth [2 ]
机构
[1] Univ Augsburg, Dept Media & Educ Technol, D-86159 Augsburg, Germany
[2] Penn State Univ, Dept Film Video & Media Studies, University Pk, PA 16802 USA
关键词
entertainment; affect; motivated cognition; appreciation; eudaimonia; POSITIVE MOOD; MODEL; CULTIVATION; INCREASE;
D O I
10.1027/1864-1105/a000026
中图分类号
G2 [信息与知识传播];
学科分类号
05 ; 0503 ;
摘要
This contribution explores the relationship of emotion and cognition in entertainment experience. Drawing on the reflective model of aesthetic experience (Cupchik, 1995) and the concept of appreciation (Oliver & Bartsch, 2010), we propose a multi-level view of affective processing that includes simple affect schemata as well as more elaborate forms of sociomoral reasoning that build on this basic layer of emotional meaning. To better understand how affective factors can stimulate or impede cognitive elaboration processes, we review research on motivated cognition that has dealt with the influence of arousal, valence, and personal relevance on cognitive depth. The role of affect in defensive information processing (i.e., the motivated neglect or denial of information) is also considered. Specifically, we discuss how research on motivated cognition can help explain thought-provoking entertainment experiences, and the potential of such experiences to stimulate self-reflection and personal growth.
引用
收藏
页码:12 / 17
页数:6
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