A Game Theoretic Model for Network Virus Protection

被引:0
|
作者
Khammassi, Iyed [1 ,2 ]
Elazouzi, Rachid [1 ]
Haddad, Majed [1 ]
Mabrouki, Issam [2 ]
机构
[1] Univ Avignon, F-84000 Avignon, France
[2] Univ Manouba, Manouba, Tunisia
关键词
D O I
暂无
中图分类号
TM [电工技术]; TN [电子技术、通信技术];
学科分类号
0808 ; 0809 ;
摘要
Security is crucial for information systems. In a company, security management is traditionally controlled via a centralized single-point. However, when we deal with multiple computer systems interconnected in a wide area networks (WAN), the use of a central authority for security management is completely meaningless. In this paper, we propose a distributed decision-making designed to thwart viruses in a WAN. A key aspect is whether owners of devices are willing to update their anti-virus in order to protect their computers or not to pay for an anti-virus update and take the risk to be contaminated. Given the fact that computers are interconnected via networks and the Internet, the risk of being infected does not only depend on each computer's strategy, but also on the strategies chosen by other computers in the network. This makes the virus protection problem much more challenging. To do so, we model the interaction between nodes as a non-cooperative game in which each node decides individually whether to update the anti-virus or not. The virus spread is assumed to follow a biologically inspired epidemic model in which the dynamic of sources that disseminate the virus evolves as function of the popularity of virus using the influence linear threshold model. We first provide a full characterization of the equilibria of the game and then we investigate the impact of the update cost. In particular, we study the performance of the strategies at the equilibrium in terms of the update cost and the network size on both the security management system and the anti-virus producers. These results give some helpful insights on how secure is decentralizing antivirus update decisions.
引用
收藏
页码:2460 / 2465
页数:6
相关论文
共 50 条
  • [1] A game theoretic model for the network service
    Zakharov, VV
    Melnikov, VV
    GAME THEORY AND APPLICATIONS, VOL IX, 2003, : 227 - 234
  • [2] A Game Theoretic Model of Computer Network Exploitation Campaigns
    Mitchell, Robert
    Healy, Brian
    2018 IEEE 8TH ANNUAL COMPUTING AND COMMUNICATION WORKSHOP AND CONFERENCE (CCWC), 2018, : 431 - 438
  • [3] A Game-Theoretic Model of Cholera with Optimal Personal Protection Strategies
    Kobe, Julia
    Pritchard, Neil
    Short, Ziaqueria
    Erovenko, Igor, V
    Rychtar, Jan
    Rowell, Jonathan T.
    BULLETIN OF MATHEMATICAL BIOLOGY, 2018, 80 (10) : 2580 - 2599
  • [4] Cybercrime and cloud computing. A game theoretic network model
    Bartholomae, Florian
    MANAGERIAL AND DECISION ECONOMICS, 2018, 39 (03) : 297 - 305
  • [5] A Game Theoretic Model to Handle Network Intrusions over Multiple Packets
    Mehrandish, Mona
    Assi, Chadi M.
    Debbabi, Mourad
    2006 IEEE INTERNATIONAL CONFERENCE ON COMMUNICATIONS, VOLS 1-12, 2006, : 2189 - 2194
  • [6] A Neural Network Model for Intrusion Detection Using a Game Theoretic Approach
    Kaushik, Pallavi
    Dutta, Kamlesh
    ADVANCED INFORMATICS FOR COMPUTING RESEARCH, ICAICR 2017, 2017, 712 : 355 - 367
  • [7] A Game Theoretic Model of Neurocomputation
    Vineyard, Craig M.
    Emmanuel, Glory R.
    Verzi, Stephen J.
    Heileman, Gregory L.
    BIOLOGICALLY INSPIRED COGNITIVE ARCHITECTURES 2012, 2013, 196 : 373 - 374
  • [8] Estimating a game theoretic model
    Lise W.
    Computational Economics, 2001, 18 (02) : 141 - 157
  • [9] A Game Theoretic Approach to Network Coding
    Marden, Jason R.
    Effros, Michelle
    ITW: 2009 IEEE INFORMATION THEORY WORKSHOP ON NETWORKING AND INFORMATION THEORY, 2009, : 147 - 151
  • [10] Embedding Trust: A Game-Theoretic Model for Investments in and Returns on Network Embeddedness
    Frey, Vincenz
    Buskens, Vincent
    Raub, Werner
    JOURNAL OF MATHEMATICAL SOCIOLOGY, 2015, 39 (01): : 39 - 72