Fast Smoke Detection for Video Surveillance Using CUDA

被引:84
|
作者
Filonenko, Alexander [1 ]
Caceres Hernandez, Danilo [2 ]
Jo, Kang-Hyun [3 ]
机构
[1] Univ Ulsan, Grad Sch Elect Engn, Ulsan 44610, South Korea
[2] Univ Tecnol Panama, Elect Dept, Panama City 507, Panama
[3] Univ Ulsan, Sch Elect Engn, Ulsan 44610, South Korea
关键词
Boundary roughness; color probability; compute unified device architecture (CUDA); edge density; general-purpose graphics processing unit (GPGPU); smoke detection; IMAGE;
D O I
10.1109/TII.2017.2757457
中图分类号
TP [自动化技术、计算机技术];
学科分类号
0812 ;
摘要
Smoke detection is a key component of disaster and accident detection. Despite the wide variety of smoke detection methods and sensors that have been proposed, none has been able to maintain a high frame rate while improving detection performance. In this paper, a smoke detection method for surveillance cameras is presented that relies on shape features of smoke regions as well as color information. The method takes advantage of the use of a stationary camera by using a background subtraction method to detect changes in the scene. The color of the smoke is used to assess the probability that pixels in the scene belong to a smoke region. Due to the variable density of the smoke, not all pixels of the actual smoke area appear in the foreground mask. These separate pixels are united by morphological operations and connected-component labeling methods. The existence of a smoke region is confirmed by analyzing the roughness of its boundary. The final step of the algorithm is to check the density of edge pixels within a region. Comparison of objects in the current and previous frames is conducted to distinguish fluid smoke regions from rigid moving objects. Some parts of the algorithm were boosted by means of parallel processing using compute unified device architecture graphics processing unit, thereby enabling fast processing of both low-resolution and high-definition videos. The algorithm was tested on multiple video sequences and demonstrated appropriate processing time for a realistic range of frame sizes.
引用
收藏
页码:725 / 733
页数:9
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