Integrated Framework for Game Design

被引:0
|
作者
Mora-Zamora, Rodolfo [1 ]
Brenes-Villalobos, Esteban [2 ]
机构
[1] Inst Tecnol Costa Rica, San Jose, Costa Rica
[2] Univ Creat, San Jose, Costa Rica
关键词
mda; game design; game mechanics; gameplay design patterns;
D O I
10.1145/3358961.3358984
中图分类号
TP18 [人工智能理论];
学科分类号
081104 ; 0812 ; 0835 ; 1405 ;
摘要
Since the mid-nineties there has been efforts to define a formal language for game design. The MDA Framework, published in 2004, quickly became the most used guideline, mostly in academic environments. It presents a definition for mechanic, but does not elaborate on the steps to design one. This work intends to complement the MDA along with other formal tools published since, to provide a game designer with a clear step-by-step guide on how to design a video game from scratch. Within this study two new tools are presented, the 5-Part Model for mechanic design, and the Risk/Reward Model for difficulty balance.
引用
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页数:6
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