共 50 条
- [1] Design and implementation of chess roles guess probability in military chess computer game 2015 27TH CHINESE CONTROL AND DECISION CONFERENCE (CCDC), 2015, : 5831 - 5835
- [2] Design and implementation of military chess game algorithm based on probability model and situation evaluation PROCEEDINGS OF THE 2019 31ST CHINESE CONTROL AND DECISION CONFERENCE (CCDC 2019), 2019, : 6310 - 6314
- [3] Research on the Platform System of Military Chess Computer Game 2013 25TH CHINESE CONTROL AND DECISION CONFERENCE (CCDC), 2013, : 1754 - 1757
- [4] Design of Amazon Chess Game System Based on Reinforcement Learning PROCEEDINGS OF THE 2019 31ST CHINESE CONTROL AND DECISION CONFERENCE (CCDC 2019), 2019, : 6337 - 6342
- [5] Design and Realization of the Script System in an Educational Game Engine 2009 SECOND INTERNATIONAL SYMPOSIUM ON KNOWLEDGE ACQUISITION AND MODELING: KAM 2009, VOL 3, 2009, : 25 - 28
- [6] Design and realization of strategy patent analysis system 2005, Shanghai Computer Society, Shanghai, China (31):
- [8] Design and realization of network course evaluation system PROCEEDINGS OF THE 2007 1ST INTERNATIONAL SYMPOSIUM ON INFORMATION TECHNOLOGIES AND APPLICATIONS IN EDUCATION (ISITAE 2007), 2007, : 248 - 251
- [9] Using an evolutionary algorithm for the tuning of a chess evaluation function based on a dynamic boundary strategy 2006 IEEE CONFERENCE ON CYBERNETICS AND INTELLIGENT SYSTEMS, VOLS 1 AND 2, 2006, : 823 - +
- [10] Amazon game system design and realization based on staged UCT algorithm PROCEEDINGS OF THE 30TH CHINESE CONTROL AND DECISION CONFERENCE (2018 CCDC), 2018, : 5929 - 5932