Improvement of student involvement in "Design and synthesis of digital systems" using collaborative e-learning, gamification and problem-based learning

被引:0
|
作者
Alonso, Oscar [1 ]
Colomer, Jordi [1 ]
Franch, Nil [1 ]
Dieguez, Angel [1 ]
机构
[1] Univ Barcelona, Dept Inenierias, Secc Elect, Barcelona, Spain
来源
CONGRESO NACIONAL DE INNOVACION EDUCATIVA Y DOCENCIA EN RED (IN RED 2017) | 2017年
关键词
gamification; e-learning; digital;
D O I
10.4995/INRED2017.2017.6861
中图分类号
G40 [教育学];
学科分类号
040101 ; 120403 ;
摘要
During the last 3 years, it has been observed that the students do not have a solid base to understand the concepts that are introduced in the subject. In addition, the attitude of the students, in general, is negligence, do not review concepts to prepare the subject, do not prepare laboratory practices and stop attending class. This results in a high dropout rate, fear of doing the subject and discomfort with the teaching staff. To solve this problem, we apply the teaching innovation presented in this article. Such innovation takes advantage of teaching strategies such as gamification or problem-based learning, uses virtual tools to motivate e-learning and collaboration with other students. The results, to date, are satisfactory since they reduce the dropout rate and increase the number of students who assimilate the concepts introduced in the subject
引用
收藏
页码:1303 / 1310
页数:8
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