HIGH-LEVEL SCENARIO EDITING FOR SERIOUS GAMES

被引:0
|
作者
van Est, Casper [1 ]
Poelman, Ronald [1 ]
Bidarra, Rafael [1 ]
机构
[1] Delft Univ Technol, Serious Gaming Ctr, Mekelweg 4, NL-2628 CD Delft, Netherlands
关键词
Scenario editing; Simulation games; Serious games;
D O I
暂无
中图分类号
TP31 [计算机软件];
学科分类号
081202 ; 0835 ;
摘要
Although simulation games provide a competetive and safe alternative to real-life training sessions, the flexibility of adjusting such training sessions to fit the needs of individual trainees is relatively low. The reason.for this is that these games are often delivered as a static product with predefined scenarios that cannot easily be edited by an instructor. This paper proposes a solution to this dilemma in the form of scenario editing, which allows instructors to define and edit scenarios, using high-level actions and events and some basic logic. A prototype scenario editing application was developed and subsequently evaluated, featuring a graph-metaphor for easily editing scenarios and an interface that allows real-time editing. The evaluation shows that the chosen approach is applicable and a good starting point for further development.
引用
收藏
页码:339 / 346
页数:8
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