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- [4] Evaluating competition in training of Deep Reinforcement Learning agents in First-Person Shooter games 2018 17TH BRAZILIAN SYMPOSIUM ON COMPUTER GAMES AND DIGITAL ENTERTAINMENT (SBGAMES 2018), 2018, : 117 - 126
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- [7] The Influence of Implicit and Explicit Biofeedback in First-Person Shooter Games CHI2010: PROCEEDINGS OF THE 28TH ANNUAL CHI CONFERENCE ON HUMAN FACTORS IN COMPUTING SYSTEMS, VOLS 1-4, 2010, : 859 - +
- [10] The Impact of Latency on Target Selection in First-Person Shooter Games PROCEEDINGS OF THE 2023 PROCEEDINGS OF THE 14TH ACM MULTIMEDIA SYSTEMS CONFERENCE, MMSYS 2023, 2023, : 51 - 61