A semi-Lagrangian contouring method for fluid simulation

被引:82
|
作者
Bargteil, AW [1 ]
Goktekin, TG [1 ]
O'Brien, JF [1 ]
Strain, JA [1 ]
机构
[1] Univ Calif Berkeley, Dept Comp Sci, Berkeley, CA 94720 USA
来源
ACM TRANSACTIONS ON GRAPHICS | 2006年 / 25卷 / 01期
关键词
algorithms; natural phenomena; physically based animation; computational fluid dynamics; surface tracking; level-set methods; semi-Lagrangian contouring;
D O I
10.1145/1122501.1122503
中图分类号
TP31 [计算机软件];
学科分类号
081202 ; 0835 ;
摘要
In this article, we present a semi-Lagrangian surface tracking method for use with fluid simulations. Our method maintains an explicit polygonal mesh that defines the surface, and an octree data structure that provides both a spatial index for the mesh and a means for efficiently approximating the signed distance to the surface. At each timestep, a new surface is constructed by extracting the zero set of an advected signed-distance function. Semi-Lagrangian backward path tracing is used to advect the signed-distance function. One of the primary advantages of this formulation is that it enables tracking of surface characteristics, such as color or texture coordinates, at negligible additional cost. We include several examples demonstrating that the method can be effectively used as part of a fluid simulation to animate complex and interesting fluid behaviors.
引用
收藏
页码:19 / 38
页数:20
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