A New In-Loop Filter for Depth Map Coding in HEVC

被引:0
|
作者
Ko, Hyunsuk [1 ]
Kuo, C. -C. Jay [1 ]
机构
[1] Univ So Calif, Ming Hsieh Dept Elect Engn, Los Angeles, CA 90089 USA
关键词
Boundary filtering; depth-map coding; view synthesis; L0-norm minimization;
D O I
暂无
中图分类号
TM [电工技术]; TN [电子技术、通信技术];
学科分类号
0808 ; 0809 ;
摘要
A depth-map is used to synthesize virtual texture views in the multi-view plus depth (MVD) format. In conventional video coding, a coded depth-map often suffers from compression artifacts along object boundaries, which have a negative effect on the quality of rendered images in the view synthesis process. To address this problem, we propose a depth-map boundary filtering technique to eliminate coding artifacts while preserving sharp edges. This can be mathematically formulated as a L0-norm minimization problem. This filtering process is cascaded with the de-blocking filter in the emerging HEVC video coding standard to result in a new in-loop filter. Experimental results are given to show that the subjective and objective quality of the synthesized views is enhanced by the introduction of the new in-loop fitler.
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页数:7
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