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A model for enhancing creativity, collaboration and pre-professional identities in technology-supported cross-organizational communities of practice
被引:1
|作者:
Mavri, Aekaterini
[1
]
Ioannou, Andri
[1
]
Loizides, Fernando
[2
]
机构:
[1] Cyprus Univ Technol, Dept Multimedia & G Arts, Cyprus Interact Lab, EdMedia Grp CYENS, 30 Archbishop Kyprianou Str, CY-3036 Limassol, Cyprus
[2] Cardiff Univ, Sch Comp Sci & Informat, 5 Parade, Cardiff CF24 3AA, Wales
基金:
欧盟地平线“2020”;
关键词:
Communities of practice;
Technology configuration;
HCI;
Creativity;
Collaboration;
Authenticity;
Identity;
Governance model;
Actionable guidelines;
LEGITIMATE PERIPHERAL PARTICIPATION;
UNIVERSITY-INDUSTRY COLLABORATION;
VIRTUAL COMMUNITIES;
ONLINE COMMUNITIES;
DESIGN THINKING;
STUDENTS;
EXPERIENCES;
PROXIMITY;
EDUCATION;
TEACHERS;
D O I:
10.1007/s10639-023-12295-2
中图分类号:
G40 [教育学];
学科分类号:
040101 ;
120403 ;
摘要:
This research proposes that technology-supported cross-organizational (university-industry) Communities of Practice (CoPs), which are integrated into the Design Studies curriculum in Higher Education, can foster robust university-industry collaborations. These can help bridge the reported gap between the actual versus the expected soft skills and personae of young graduates transitioning to the creative industries today. CoPs are groups of people who share a common interest in an area of 'endeavor' and connect to co-create competence in that area through their practice.This paper makes two overarching research contributions. First, it informs about the design, enactment, and evaluation of a student CoP in an undergraduate Design course which was expanded to include members from the industry as clients, alumni mentors, and expert evaluators. Drawing from rich empirical data, the paper explains the designed and emergent learning phenomena of CoP participation and its effects on the students' creative and socio-epistemic outcomes, as well as their pre-professional identities. Second, it presents a governance model with three sets of actionable guidelines, namely the Set (technology), the Social (collaborative), and the Epistemic (learning) components. The entire body of work validates the critical interlocking of these components to form a robust social learning model that appropriates the complex practices of cross-organizational CoPs in Higher Education Design studies.
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页码:13325 / 13366
页数:42
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