The card guessing game: A generating function approach

被引:3
|
作者
Krityakierne, Tipaluck [1 ,3 ]
Thanatipanonda, Thotsaporn Aek [2 ]
机构
[1] Mahidol Univ, Fac Sci, Dept Math, Bangkok, Thailand
[2] Mahidol Univ Int Coll, Sci Div, Nakhon Pathom, Thailand
[3] CHE, Ctr Excellence Math, Bangkok, Thailand
关键词
Generating function; Symbolic computation; Combinatorics; Card shuffling;
D O I
10.1016/j.jsc.2022.07.001
中图分类号
TP301 [理论、方法];
学科分类号
081202 ;
摘要
Consider a card guessing game with complete feedback in which a deck of n cards ordered 1, ... , n is riffle-shuffled once. With the goal to maximize the number of correct guesses, a player guesses cards from the top of the deck one at a time under the optimal strategy until no cards remain. We provide an expression for the expected number of correct guesses with arbitrary number of terms, an accuracy improvement over the results of Liu (2021). In addition, using generating functions, we give a unified framework for systematically calculating higher-order moments. Although the extension of the framework to k >= 2 shuffles is not immediately straightforward, we are able to settle a long-standing McGrath's conjectured optimal strategy described in Bayer and Diaconis (1992) by showing that the optimal guessing strategy for k =1 riffle shuffle does not necessarily apply to k >= 2 shuffles. (C) 2022 Elsevier Ltd. All rights reserved.
引用
收藏
页码:1 / 17
页数:17
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