Deep Reinforcement Learning Tf-Agent-Based Object Tracking With Virtual Autonomous Drone in a Game Engine

被引:2
|
作者
Farkhodov, Khurshedjon [1 ]
Lee, Suk-Hwan [2 ]
Platos, Jan [3 ]
Kwon, Ki-Ryong [1 ]
机构
[1] Pukyong Natl Univ, Dept AI Convergence, Busan 48513, South Korea
[2] Dong A Univ, Dept Comp Engn, Busan 49315, South Korea
[3] VSB Tech Univ Ostrava, Dept Elect Engn & Comp Sci, Ostrava 70800, Czech Republic
关键词
Object tracking; object detection; reinforcement learning; AirSim; virtual environment; virtual simulation; tf-agent; unreal game engine;
D O I
10.1109/ACCESS.2023.3325062
中图分类号
TP [自动化技术、计算机技术];
学科分类号
0812 ;
摘要
The recent development of object-tracking frameworks has affected the performance of many manufacturing and industrial services such as product delivery, autonomous driving systems, security systems, military, transportation and retailing industries, smart cities, healthcare systems, agriculture, etc. Achieving accurate results in physical environments and conditions remains quite challenging for the actual object-tracking. However, the process can be experimented with using simulation techniques or platforms to evaluate and check the model's performance under different simulation conditions and weather changes. This paper presents one of the target tracking approaches based on the reinforcement learning technique integrated with TensorFlow-Agent (tf-agent) to accomplish the tracking process in the Unreal Game Engine simulation platform AirSim Blocks. The productivity of these platforms can be seen while experimenting in virtual-reality conditions with virtual drone agents and performing fine-tuning to achieve the best or desired performance. In this paper, the tf-agent drone learns how to track an object integration with a deep reinforcement learning process to control the actions, states, and tracking by receiving sequential frames from a simple Blocks environment. The tf-agent model is trained in the AirSim Blocks environment for adaptation to the environment and existing objects in a simulation environment for further testing and evaluation regarding the accuracy of tracking and speed. We tested and compared two approaches, DQN and PPO trackers, and reported results in terms of stability, rewards, and numerical performance.
引用
收藏
页码:124129 / 124138
页数:10
相关论文
共 50 条
  • [1] Visual Object Tracking in Drone Images with Deep Reinforcement Learning
    Gozen, Derya
    Ozer, Sedat
    2020 25TH INTERNATIONAL CONFERENCE ON PATTERN RECOGNITION (ICPR), 2021, : 10082 - 10089
  • [2] Deep Reinforcement Learning-Based DQN Agent Algorithm for Visual Object Tracking in a Virtual Environmental Simulation
    Park, Jin-Hyeok
    Farkhodov, Khurshedjon
    Lee, Suk-Hwan
    Kwon, Ki-Ryong
    APPLIED SCIENCES-BASEL, 2022, 12 (07):
  • [3] Autonomous Drone Racing with Deep Reinforcement Learning
    Song, Yunlong
    Steinweg, Mats
    Kaufmann, Elia
    Scaramuzza, Davide
    2021 IEEE/RSJ INTERNATIONAL CONFERENCE ON INTELLIGENT ROBOTS AND SYSTEMS (IROS), 2021, : 1205 - 1212
  • [4] Autonomous drone interception with Deep Reinforcement Learning
    Bertoin, David
    Gauffriau, Adrien
    Grasset, Damien
    Gupta, Jayant Sen
    CEUR Workshop Proceedings, 2022, 3173
  • [5] Deep Reinforcement Learning with Godot Game Engine
    Ranaweera, Mahesh
    Mahmoud, Qusay H.
    ELECTRONICS, 2024, 13 (05)
  • [6] Autonomous multi-drone racing method based on deep reinforcement learning
    Kang, Yu
    Di, Jian
    Li, Ming
    Zhao, Yunbo
    Wang, Yuhui
    SCIENCE CHINA-INFORMATION SCIENCES, 2024, 67 (08)
  • [7] Autonomous multi-drone racing method based on deep reinforcement learning
    Yu KANG
    Jian DI
    Ming LI
    Yunbo ZHAO
    Yuhui WANG
    Science China(Information Sciences), 2024, 67 (08) : 35 - 48
  • [8] Development of an Autonomous Agent based on Reinforcement Learning for a Digital Fighting Game
    Bezerra, Joao Ribeiro
    Wanderley Goes, Luis Fabricio
    da Silva, Alysson Ribeiro
    2020 19TH BRAZILIAN SYMPOSIUM ON COMPUTER GAMES AND DIGITAL ENTERTAINMENT (SBGAMES 2020), 2020, : 47 - 53
  • [9] Deep Reinforcement Learning for Autonomous Drone Navigation in Cluttered Environments
    Solaimalai, Gautam
    Prakash, Kode Jaya
    Kumar, Sampath S.
    Bhagyalakshmi, A.
    Siddharthan, P.
    Kumar, Senthil K. R.
    2024 INTERNATIONAL CONFERENCE ON ADVANCES IN COMPUTING, COMMUNICATION AND APPLIED INFORMATICS, ACCAI 2024, 2024,
  • [10] Deep reinforcement learning based path tracking controller for autonomous vehicle
    Chen, I-Ming
    Chan, Ching-Yao
    PROCEEDINGS OF THE INSTITUTION OF MECHANICAL ENGINEERS PART D-JOURNAL OF AUTOMOBILE ENGINEERING, 2021, 235 (2-3) : 541 - 551