Effect of virtual reality training on standing balance in individuals with incomplete spinal cord injury

被引:0
|
作者
Walia, S. [1 ,2 ]
Kumar, P. [1 ]
Kataria, C. [2 ]
机构
[1] Amity Univ, Amity Inst Physiotherapy, Sect 125, Noida 201303, Uttar Pradesh, India
[2] Indian Spinal Injuries Ctr, Sect C, New Delhi 110070, India
关键词
incomplete spinal cord injury; standing balance; limits of stability; sway; WII FIT; VISUAL FEEDBACK; GAME; REHABILITATION; PERFORMANCE; GAIT;
D O I
10.3920/CEP220031
中图分类号
S85 [动物医学(兽医学)];
学科分类号
0906 ;
摘要
Recovery of balance ability during standing is one of the primary and essential aims of rehabilitative programs in individuals with incomplete spinal cord injury (iSCI). A sample of ten participants (mean age: 35.7 years, range: 25-63 years) with traumatic or non-traumatic iSCI (AIS grade C or D) and were able to stand with or without the support of an assistive device for a minimum of 2 min were recruited from the rehabilitation department of the Indian Spinal Injuries Centre, New Delhi, India. The participants received Virtual Reality (VR) based balance training for one hour, three times a week for four weeks on the Nintendo Wii gaming console. Participants were assessed three times: preintervention, post-intervention and follow-up assessment for the total ellipse area (TEA), total sway perimeter (TSP), sway range (anterior-posterior/medio-lateral (AP/ML)) and limits of stability (LOS). At post-intervention assessment, significant increases in comparison with pre-intervention scores was found in LOS (P=0.00), TEA with eyes open (EO) (P=0.00) and eyes closed (EC) (P=0.00), TSP with EO (P=0.00) and EC (P=0.00), sway range in AP direction (SD-AP) with EO (P=0.01) and EC (P=0.02) and sway range in ML direction (SD-ML) with EO (P=0.02) and EC (P=0.01). At follow-up assessment, a significant improvement in comparison to post intervention scores was found in TEA measured both in EO (P=0.01) and EC conditions (P=0.02), TSP measured with EO (P=0.01) and SD-ML both with EO (P=0.04) and EC (P=0.01). No significant changes were found in LOS (P=0.89), TSP measured with EC (P=0.38) and SD-AP both with EO (P=0.50) and EC (P=1). However, significant improvement was seen on comparing follow-up assessment scores with pre-intervention scores for all variables, such as LOS (P=0.00), TEA in EO (P=0.00) and EC (P=0.00), TSP with EO (P=0.00) and EC (P=0.00), SD-AP with EO (P=0.01) and EC (P=0.02) and SD-ML with EO (P=0.01) and EC (P=0.00). VR-based balance training intervention was able to elicit improvements in balance ability and maintain it during follow-up despite a small training dosage suggesting that it is a promising intervention for standing balance rehabilitation among individuals with iSCI. The VR-based balance training challenges elements of balance, which physical therapists may want to consider when designing a comprehensive rehabilitation program.
引用
收藏
页码:41 / 48
页数:8
相关论文
共 50 条
  • [1] Effect of haptic input on standing balance among individuals with incomplete spinal cord injury
    Arora, Tarun
    Musselman, Kristin E.
    Lanovaz, Joel
    Oates, Alison
    NEUROSCIENCE LETTERS, 2017, 642 : 91 - 96
  • [2] Effectiveness of virtual reality on balance ability in individuals with incomplete spinal cord injury: A systematic review
    Alashram, Anas R.
    Padua, Elvira
    Hammash, Ahmad K.
    Lombardo, Mauro
    Annino, Giuseppe
    JOURNAL OF CLINICAL NEUROSCIENCE, 2020, 72 : 322 - 327
  • [3] Positive effect of balance training with visual feedback on standing balance abilities in people with incomplete spinal cord injury
    Sayenko, D. G.
    Alekhina, M. I.
    Masani, K.
    Vette, A. H.
    Obata, H.
    Popovic, M. R.
    Nakazawa, K.
    SPINAL CORD, 2010, 48 (12) : 886 - 893
  • [4] Positive effect of balance training with visual feedback on standing balance abilities in people with incomplete spinal cord injury
    D G Sayenko
    M I Alekhina
    K Masani
    A H Vette
    H Obata
    M R Popovic
    K Nakazawa
    Spinal Cord, 2010, 48 : 886 - 893
  • [5] The effects of semi-immersive virtual reality therapy on standing balance and upright mobility function in individuals with chronic incomplete spinal cord injury: A preliminary study
    An, Chang-Man
    Park, Young-Hyun
    JOURNAL OF SPINAL CORD MEDICINE, 2018, 41 (02): : 223 - 229
  • [6] Efficacy of Electrical Stimulation-Augmented Virtual Reality Training in Improving Balance in Individuals with Incomplete Spinal Cord Injury: Study Protocol of a Randomized Controlled Trial
    Walia, Shefali
    Kumar, Pragya
    Kataria, Chitra
    ASIAN SPINE JOURNAL, 2021, 15 (06) : 865 - 873
  • [7] Effects of Performance-Based Training on Gait and Balance in Individuals With Incomplete Spinal Cord Injury
    Neville, Brian T.
    Murray, Donal
    Rosen, Kerry B.
    Bryson, Caitlin A.
    Collins, John P.
    Guccione, Andrew A.
    ARCHIVES OF PHYSICAL MEDICINE AND REHABILITATION, 2019, 100 (10): : 1888 - 1893
  • [8] Functional Electrical Stimulation Plus Visual Feedback Balance Training for Standing Balance Performance Among Individuals With Incomplete Spinal Cord Injury: A Case Series
    Houston, David J.
    Lee, Jae W.
    Unger, Janelle
    Masani, Kei
    Musselman, Kristin E.
    FRONTIERS IN NEUROLOGY, 2020, 11
  • [9] Intermittent Hypoxia and Locomotor Training Enhances Dynamic but Not Standing Balance in Patients With Incomplete Spinal Cord Injury
    Navarrete-Opazo, Angela
    Alcayaga, Julio J.
    Sepulveda, Oscar
    Varas, Gonzalo
    ARCHIVES OF PHYSICAL MEDICINE AND REHABILITATION, 2017, 98 (03): : 415 - 424
  • [10] Stepping responses for reactive balance for individuals with incomplete spinal cord injury
    Lee, Jae W.
    Mauceri, Shauna
    Chan, Katherine
    Unger, Janelle
    Musselman, Kristin E.
    Masani, Kei
    JOURNAL OF BIOMECHANICS, 2023, 151