GANeRF: Leveraging Discriminators to Optimize Neural Radiance Fields

被引:7
|
作者
Roessle, Barbara [1 ]
Muller, Norman [1 ,2 ]
Porzi, Lorenzo [2 ]
Bulo, Samuel Rota [2 ]
Kontschieder, Peter [2 ]
Niessner, Matthias [1 ]
机构
[1] Tech Univ Munich, Munich, Germany
[2] Meta Real Labs Zurich, Zurich, Switzerland
来源
ACM TRANSACTIONS ON GRAPHICS | 2023年 / 42卷 / 06期
关键词
Neural radiance fields; Novel view synthesis;
D O I
10.1145/3618402
中图分类号
TP31 [计算机软件];
学科分类号
081202 ; 0835 ;
摘要
Neural Radiance Fields (NeRF) have shown impressive novel view synthesis results; nonetheless, even thorough recordings yield imperfections in reconstructions, for instance due to poorly observed areas or minor lighting changes. Our goal is to mitigate these imperfections from various sources with a joint solution: we take advantage of the ability of generative adversarial networks (GANs) to produce realistic images and use them to enhance realism in 3D scene reconstruction with NeRFs. To this end, we learn the patch distribution of a scene using an adversarial discriminator, which provides feedback to the radiance field reconstruction, thus improving realism in a 3D-consistent fashion. Thereby, rendering artifacts are repaired directly in the underlying 3D representation by imposing multi-view path rendering constraints. In addition, we condition a generator with multi-resolution NeRF renderings which is adversarially trained to further improve rendering quality. We demonstrate that our approach significantly improves rendering quality, e.g., nearly halving LPIPS scores compared to Nerfacto while at the same time improving PSNR by 1.4dB on the advanced indoor scenes of Tanks and Temples.
引用
收藏
页数:14
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