Payoff-Based Learning of Nash Equilibria in Merely Monotone Games

被引:0
|
作者
Tatarenko, Tatiana [1 ]
Kamgarpour, Maryam [2 ]
机构
[1] Tech Univ Darmstadt, Dept Control Theory & Robot, D-64289 Darmstadt, Germany
[2] EPFL Sch Engn, Sycamore Lab, CH-1015 Lausanne, Switzerland
来源
基金
瑞士国家科学基金会;
关键词
Games; Convergence; Nash equilibrium; Cost function; Network systems; Costs; Control systems; Convergence rate; convex; learning; monotone; multiagent systems; VARIATIONAL-INEQUALITIES;
D O I
10.1109/TCNS.2024.3355035
中图分类号
TP [自动化技术、计算机技术];
学科分类号
0812 ;
摘要
In this article, we address learning Nash equilibria in convex games under the payoff information setting. We consider the case in which the game pseudogradient is monotone but not necessarily strictly monotone. This relaxation of strict monotonicity enables application of learning algorithms to a larger class of games, such as, for example, a zero-sum game with a merely convex-concave cost function. We derive an algorithm, whose iterations provably converge to the least-norm Nash equilibrium in this setting. From the perspective of a single player using the proposed algorithm, we view the game as an instance of online optimization. Through this lens, we quantify the regret rate of the algorithm and provide an approach to choose the algorithm's parameters to minimize the regret rate.
引用
收藏
页码:1790 / 1799
页数:10
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