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- [1] Implementation of an Augmented Reality Application to Improve Learning in Elementary School Children through Playful Games 2022 IEEE 13TH ANNUAL UBIQUITOUS COMPUTING, ELECTRONICS & MOBILE COMMUNICATION CONFERENCE (UEMCON), 2022, : 88 - 94
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- [3] Smart Traffic Sign Games: Interactive Learning Multimedia Based on Interactive Surface and Augmented Reality for Elementary School Students PROCEEDINGS OF THE 3RD INTERNATIONAL CONFERENCE ON EDUCATIONAL MANAGEMENT AND ADMINISTRATION (COEMA 2018), 2018, 269 : 37 - 41
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- [5] Observation and analysis of a classroom teaching and learning practice based on augmented reality and serious games on mobile platforms INTERNATIONAL JOURNAL OF SERIOUS GAMES, 2015, 2 (02):
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- [7] Didactic Tool Based on Virtual and Augmented Reality in Art Education: Learning through an Interactive Game AM JOURNAL OF ART AND MEDIA STUDIES, 2023, 31 : 23 - 43
- [8] Implementation of Android-based Augmented Reality as Learning and Teaching Media of Dicotyledonous Plants Learning Materials in Biology Subject 2017 3RD INTERNATIONAL CONFERENCE ON SCIENCE IN INFORMATION TECHNOLOGY (ICSITECH), 2017, : 441 - 446
- [9] Enhancing Cybersecurity Learning through an Augmented Reality-based Serious Game Teaching & Learning Experiences in Engineering Education 2013 IEEE GLOBAL ENGINEERING EDUCATION CONFERENCE (EDUCON), 2013, : 602 - 607