Adult zebrafish can learn Morris water maze-like tasks in a two-dimensional virtual reality system

被引:0
|
作者
Islam, Tanvir [1 ]
Torigoe, Makio [1 ]
Tanimoto, Yuki [1 ,2 ]
Okamoto, Hitoshi [1 ,2 ,3 ]
机构
[1] RIKEN Ctr Brain Sci, Ctr Brain Sci, 2-1 Hirosawa, Wako, Saitama 3510198, Japan
[2] Waseda Univ, Sch Adv Sci & Engn, 2-2 Wakamatu-cho,Shinjuku Ku, Tokyo 1698555, Japan
[3] Inst Neuropsychiat, 91 Benten-cho,Shinjuku Ku, Tokyo 1620851, Japan
来源
CELL REPORTS METHODS | 2024年 / 4卷 / 10期
关键词
HIPPOCAMPAL PLACE CELLS; CELLULAR-RESOLUTION; SPATIAL NAVIGATION; GRID CELLS; DYNAMICS; NEUROSCIENCE; DROSOPHILA; RATS;
D O I
10.1016/j.crmeth.2024.100863
中图分类号
Q5 [生物化学];
学科分类号
071010 ; 081704 ;
摘要
Virtual reality (VR) has emerged as a powerful tool for investigating neural mechanisms of decision-making, spatial cognition, and navigation. In many head-fixed VRs for rodents, animals locomote on spherical treadmills that provide rotation information in two axes to calculate two-dimensional (2D) movement. On the other hand, zebrafish in a submerged head-fixed VR can move their tail to enable movement in 2D VR environment. This motivated us to create a VR system for adult zebrafish to enable 2D movement consisting of forward translation and rotations calculated from tail movement. Besides presenting the VR system, we show that zebrafish can learn a virtual Morris water maze-like (VMWM) task in which finding an invisible safe zone was necessary for the zebrafish to avoid an aversive periodic mild electric shock. Results show high potential for our VR system to be combined with optical imaging for future studies to investigate spatial learning and navigation.
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页数:18
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