Stationary Markov Equilibrium Strategies in Asynchronous Stochastic Games: Existence and Computation

被引:0
|
作者
Chakrabarti, Subir. K. [1 ]
Chen, Jianan [2 ]
Hu, Qin [3 ]
机构
[1] Indiana Univ Indianapolis, Dept Econ, Indianapolis, IN 46202 USA
[2] Purdue Univ Indianapolis, Dept Comp Sci, Indianapolis, IN 46202 USA
[3] Georgia State Univ, Dept Comp Sci, Atlanta, GA 30302 USA
关键词
stochastic games; Markov perfect equilibrium; stationary Markov equilibrium; subgame perfect equilibrium; stationary equilibrium; MANAGEMENT; SCHEMES;
D O I
10.3390/a17110490
中图分类号
TP18 [人工智能理论];
学科分类号
081104 ; 0812 ; 0835 ; 1405 ;
摘要
We study Asynchronous Dynamic games and show that in games with a finite state space and finite action sets, one can obtain the pure strategy Markov perfect equilibrium by using a simple backward induction method when the time period for the game is finite. The equilibrium strategies for games with an infinite horizon are then obtained as the point-wise limit of the equilibrium strategies of a sequence of finite horizon games, where the finite horizon games are truncated versions of the original game with successively longer time periods. We also show that if the game has a fixed K-period cycle, then there is a stationary Markov equilibrium. Using these results, we derive an algorithm to compute the equilibrium strategies. We test the algorithm in three experiments. The first is a two-player asynchronous game with three states and three actions. In the second experiment, we compute the equilibrium of a cybersecurity game in which there are two players, an attacker and a defender. In the third experiment, we compute the stationary equilibrium of a duopoly game with two firms that choose an output in alternate periods.
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页数:32
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