DESIGN OF AN AUTOMATON THAT WINS IN A GAME AGAINST OTHER AUTOMATA.

被引:0
|
作者
Grigorenko, V.P.
Muhkin, V.I.
Neymark, Yu.I.
Rapoport, A.N.
Ronin, Ye.I.
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暂无
中图分类号
TP [自动化技术、计算机技术];
学科分类号
0812 ;
摘要
A game among automata is considered, and the upper bound is obtained for the number of automata in the dominant set of automata. A method of design is proposed for an automaton that wins against a set of automata. A specific example of a game among automata with linear strategy is presented.
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页码:794 / 799
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