Development of Augmented Reality Application for Learning Computer Network Device

被引:0
|
作者
Hamzah M.L. [1 ]
Ambiyar [2 ]
Rizal F. [2 ]
Simatupang W. [2 ]
Irfan D. [2 ]
Refdinal [2 ]
机构
[1] Universitas Islam Negeri Sultan Syarif Kasim Riau, Pekanbaru
[2] Universitas Negeri Padang, Padang
关键词
3D; Augmented Reality; Computer Networking Devices; System Usability Scale;
D O I
10.3991/ijim.v15i12.21993
中图分类号
学科分类号
摘要
Applied augmented reality works by detecting imageries or pictures, normally called markers, by using smartphone camera that detects these preplaced markers. Augmented reality has seen wide application in various fields, one of them is education. In the field of education, augmented reality is utilized to make learning process more engaging and attractive. Starting from the problem that learning computer networks on introduce to network device which is currently still delivered conventionally. So, this research makes a solution to this problem by developing learning media using augmented reality (AR) technology, which is a technology that combines two-dimensional or three-dimensional virtual objects into a real environment and then projects these virtual objects in real time. The purpose of this research is to build AR-based applications in learning computer network devices in order to increase understanding, generate motivation and student interest. The methodology used in this research consist of Envisioning Phase (Problem Identification, Planning Phase (Planning), Developing Phase (Design), Stabilizing Phase (Testing), Deploying Phase (Implementation). This study uses 31 students as sample and the data was analysed using the SUS (System Usability Scale). The result show evaluates the usability using SUS of 31 respondents and it can be concluded that this AR application can be accepted by these students in its use with SUS Score obtained was 78.5. © 2021. All Rights Reserved.
引用
收藏
页码:47 / 64
页数:17
相关论文
共 50 条
  • [1] ARCode: Augmented Reality Application for Learning Elementary Computer Programming
    Sittiyuno, Sirawit
    Chaipah, Kornchawal
    2019 16TH INTERNATIONAL JOINT CONFERENCE ON COMPUTER SCIENCE AND SOFTWARE ENGINEERING (JCSSE 2019), 2019, : 32 - 37
  • [2] Development of an application for troubleshooting with ventilators using an augmented reality device
    Kihara, Takuma
    Tsukao, Hiroshi
    Ogawa, Takayasu
    Arisaka, Naoya
    Mamorita, Noritaka
    Kohira, Satoshi
    Inaoka, Hidenori
    IEEJ Transactions on Electronics, Information and Systems, 2021, 141 (04) : 514 - 519
  • [3] Augmented reality as a human computer interaction device for augmented cognition
    Goldiez, BF
    Ahmad, AM
    Stanney, KM
    Dawson, JW
    Hancock, PA
    FOUNDATIONS OF AUGMENTED COGNITION, VOL 11, 2005, : 709 - 717
  • [4] VIRKOM as Augmented Reality Application for Visualization of Computer Maintenance Learning Material
    Hidayat, Wahyu Nur
    Pratama, Muchammad Ryan
    Risky, Hanif Samsu Angga
    Wakhidah, Rokhimatul
    Sutikno, Tri Atmadji
    Putra, Alfyananda Kurnia
    2021 4TH INTERNATIONAL CONFERENCE ON COMPUTER AND INFORMATICS ENGINEERING (IC2IE 2021), 2021, : 175 - 180
  • [5] Augmented Reality Application "HardwareAR" to improve the learning of internal components of a computer
    Ataucusi Romero, Pablo E.
    Ataucusi Romero, Edison
    Aquino Cruz, Mario
    Arqque Pantigozo, Antonio
    Ibarra Cabrera, Manuel J.
    Ibarra-Cabrera, Eliana M.
    2021 XVI LATIN AMERICAN CONFERENCE ON LEARNING TECHNOLOGIES (LACLO 2021), 2021, : 397 - 403
  • [6] Design and development of augmented reality application for basic concepts of computer systems
    Kalyoncu, Furkan
    Karal, Hasan
    EDUCATION AND INFORMATION TECHNOLOGIES, 2025, 30 (01) : 347 - 375
  • [7] Usability Testing and the Development of an Augmented Reality Application for Laboratory Learning
    An, Jiwoo
    Poly, Laila-Parvin
    Holme, Thomas A.
    JOURNAL OF CHEMICAL EDUCATION, 2020, 97 (01) : 97 - 105
  • [8] Augmented reality and computer-assisted learning
    Haniff, D
    JOURNAL OF COMPUTER ASSISTED LEARNING, 1999, 15 (02) : 175 - 176
  • [9] An Augmented Reality Application for Learning Anatomy
    Rodriguez-Pardo, C.
    Hernandez, S.
    Angel Patricio, Miguel
    Berlanga, A.
    Manuel Molina, Jose
    BIOINSPIRED COMPUTATION IN ARTIFICIAL SYSTEMS, PT II, 2015, 9108 : 359 - 368
  • [10] Augmented Reality Application for Plant Learning
    Zhao, Gang
    Zhang, Qing
    Chu, Jie
    Li, Yaxu
    Liu, Shan
    Lin, Luyu
    PROCEEDINGS OF 2018 IEEE 9TH INTERNATIONAL CONFERENCE ON SOFTWARE ENGINEERING AND SERVICE SCIENCE (ICSESS), 2018, : 1108 - 1111