A Real-Time and Interactive Fluid Modeling System for Mixed Reality

被引:0
|
作者
Cen, Yunchi [1 ]
Deng, Hanchen [1 ]
Ma, Yue [1 ]
Liang, Xiaohui [1 ,2 ]
机构
[1] Beihang Univ, State Key Lab Virtual Real Technol & Syst, Beijing, Peoples R China
[2] Zhongguancun Lab, Beijing, Peoples R China
基金
中国国家自然科学基金;
关键词
fluid modeling; mixed reality; differentiable rendering; FLOW; DENSITY;
D O I
10.1109/TVCG.2024.3456177
中图分类号
TP31 [计算机软件];
学科分类号
081202 ; 0835 ;
摘要
-Within the realm of mixed reality, the capability to dynamically render environmental effects with high realism plays a crucial role in amplifying user engagement and interaction. Fluid dynamics, in particular, stand out as essential elements for crafting immersive virtual settings. This includes the simulation of phenomena like smoke, fire, and clouds, which are instrumental in enriching the virtual experience. This work showcases a cutting-edge system developed to produce dynamic and interactive fluid effects that mirror real captured data in real-time for mixed reality applications. This innovative system seamlessly incorporates fluid reconstruction alongside velocity estimation processes within the Unity engine environment. Our approach leverages a novel physics-based differentiable rendering technique, grounded in the principles of light transport in participating media, to simulate the intricate behaviors of fluid while ensuring high fidelity in visual appearance. To further enhance realism, we have expanded our framework to include the estimation of velocity fields, addressing the critical need for fluid motion simulation. The practical application of these techniques demonstrates the system's capacity to offer a robust platform for fluid modeling in mixed reality environments. Through extensive evaluations, we illustrate the effectiveness of our approach in various scenes, underscoring its potential to transform mixed reality content creation by providing developers with the tools to incorporate highly realistic and interactive fluid seamlessly.
引用
收藏
页码:7310 / 7320
页数:11
相关论文
共 50 条
  • [1] Real-time segmentation of video objects for mixed-reality interactive applications
    Marichal, X
    Umeda, T
    VISUAL COMMUNICATIONS AND IMAGE PROCESSING 2003, PTS 1-3, 2003, 5150 : 41 - 50
  • [2] A Real-Time Analysis of Human Performance in Interactive and Adaptive Mixed-Reality Simulation
    Kim, Inki
    Umashankar, Mukhil
    2022 IEEE/ACM CONFERENCE ON CONNECTED HEALTH: APPLICATIONS, SYSTEMS AND ENGINEERING TECHNOLOGIES (CHASE 2022), 2022, : 198 - 202
  • [3] An Interactive Real-Time Cutting Technique for 3D Models in Mixed Reality
    Caligiana, Paolo
    Liverani, Alfredo
    Ceruti, Alessandro
    Santi, Gian Maria
    Donnici, Giampiero
    Osti, Francesco
    TECHNOLOGIES, 2020, 8 (02)
  • [4] Accurate Real-time Occlusion for Mixed Reality
    Walton, David R.
    Steed, Anthony
    VRST'17: PROCEEDINGS OF THE 23RD ACM SYMPOSIUM ON VIRTUAL REALITY SOFTWARE AND TECHNOLOGY, 2017,
  • [5] Real-time mixed reality with GPU techniques
    Franke, Tobias
    Jung, Yvonne
    GRAPP 2008: PROCEEDINGS OF THE THIRD INTERNATIONAL CONFERENCE ON COMPUTER GRAPHICS THEORY AND APPLICATIONS, 2008, : 249 - 252
  • [6] Mixed Reality and Real-time Sensors in Production
    不详
    KGK-KAUTSCHUK GUMMI KUNSTSTOFFE, 2021, 74 (03): : 24 - 25
  • [7] Next-Generation Networking and Edge Computing for Mixed Reality Real-Time Interactive Systems
    Shannigrahi, Susmit
    Mastorakis, Spyridon
    Ortega, Francisco R.
    2020 IEEE INTERNATIONAL CONFERENCE ON COMMUNICATIONS WORKSHOPS (ICC WORKSHOPS), 2020,
  • [8] Real-time interactive graphics - Real-time interactive storytelling
    Fraser, GD
    COMPUTER GRAPHICS-US, 1999, 33 (04): : 14 - 16
  • [9] Real-time camera parameter estimation from images for a mixed reality system
    Okuma, T
    Sakaue, K
    Takemura, H
    Yokoya, N
    15TH INTERNATIONAL CONFERENCE ON PATTERN RECOGNITION, VOL 4, PROCEEDINGS: APPLICATIONS, ROBOTICS SYSTEMS AND ARCHITECTURES, 2000, : 482 - 486
  • [10] Real-time rendering of realistic trees in Mixed Reality
    Candussi, A
    Höllerer, T
    Candussi, N
    International Symposium on Mixed and Augmented Reality, Proceedings, 2005, : 204 - 205