共 50 条
- [2] Out-of-core simplification of large polygonal models SIGGRAPH 2000 CONFERENCE PROCEEDINGS, 2000, : 259 - 262
- [3] Adaptive out-of-core simplification of large point clouds 2007 IEEE INTERNATIONAL CONFERENCE ON MULTIMEDIA AND EXPO, VOLS 1-5, 2007, : 1439 - 1442
- [4] An out-of-core scheme for simplification of point-sampled models ICNC 2007: THIRD INTERNATIONAL CONFERENCE ON NATURAL COMPUTATION, VOL 3, PROCEEDINGS, 2007, : 108 - +
- [5] A single-pass GPU ray casting framework for interactive out-of-core rendering of massive volumetric datasets VISUAL COMPUTER, 2008, 24 (7-9): : 797 - 806
- [6] A single-pass GPU ray casting framework for interactive out-of-core rendering of massive volumetric datasets The Visual Computer, 2008, 24 : 797 - 806
- [7] Out-of-core simplification with guaranteed error tolerance VISION, MODELING, AND VISUALIZATION 2003, 2003, : 309 - 316
- [8] Out-of-core extension for mesh simplification based on edge contraction Ozaki, Hiromu, 1600, Institute of Image Electronics Engineers of Japan (45): : 318 - 328
- [9] Out-of-core segmentation by deformable models FUZZY LOGIC AND APPLICATIONS, 2006, 2955 : 216 - 223
- [10] A Parallel Memory Efficient Framework for Out-of-Core Mesh simplification HPCC: 2009 11TH IEEE INTERNATIONAL CONFERENCE ON HIGH PERFORMANCE COMPUTING AND COMMUNICATIONS, 2009, : 666 - 671