共 9 条
- [1] Bai J., Research on the Key Technologies of Workshop Planning and Scheduling in Virtual Cellular Shop-floor, (2010)
- [2] Tayeb F.B., Benatchba K., Messiaid A., Game Theory-based Integration of Scheduling with Flexible and Periodic Maintenance Planning in the Permutation Flowshop Sequencing Problem, Operational Research, 18, 1, pp. 221-255, (2018)
- [3] Li X., Gao L., Li W., Application of Game Theory Based Hybrid Algorithm for Multi-objective Integrated Process Planning and Scheduling, Expert Systems with Applications, 39, 1, pp. 288-297, (2012)
- [4] Zhou G.H., Jiang P.Y., Huang G.Q., A Game-theory Approach for Job Scheduling in Networked Manufacturing, International Journal of Advanced Manufacturing Technology, 41, 9-10, pp. 972-985, (2009)
- [5] Zhou G., Cheng Y., Xiao Z., Et al., Stackelberg Game for Critical Job Scheduling in Service-oriented Manufacturing Plants, China Mechanical Engineering, 25, 3, pp. 341-345, (2014)
- [6] Zhou G., Cheng Y., Zhu J., Research on the One-to-one Stackelberg Game Model Facing the Allocation Decision of SOMS Outsourcing Tasks, Applied Science and Technology, 42, 2, pp. 53-57, (2015)
- [7] Sun D., He W., Zheng L., Et al., Scheduling Flexible Job Shop Problem Subject to Machine Breakdown with Game Theory, International Journal of Production Research, 52, 13, pp. 3858-3876, (2013)
- [8] Zhang Y., Wang J., Liu S., Et al., Game Theory Based Real-time Shop Floor Scheduling Strategy and Method for Cloud Manufacturing, International Journal of Intelligent Systems, 32, 4, pp. 437-463, (2017)
- [9] Fattahi P., Mehrabad M.S., Jolai F., Mathematical Modeling and Heuristic Approaches to Flexible Job Shop Scheduling Problems, Journal of Intelligent Manufacturing, 18, 3, pp. 331-342, (2007)