The ludic praxis. Phenomenological perspectives

被引:0
|
作者
Vicuna, Emilio [1 ]
机构
[1] Pontificia Univ Catolica Chile, Inst Philosophy, Santiago, Chile
关键词
Husserl; Fink; Gadamer; Praxis; Poiesis; Play;
D O I
10.1007/s10743-024-09346-y
中图分类号
B [哲学、宗教];
学科分类号
01 ; 0101 ;
摘要
In this article I will use Husserlian tools in order to elaborate a phenomenology of ludic experience. Following Fink, my aim here is to present what Husserl could have elaborated in a more systematic manner concerning the specificity of what he calls the ludic praxis (Spielpraxis) and the ludic construct (Spielgebilde). Firstly, I analyze the temporality of ludic experience. Play has a dilative temporal structure: it involves a momentary captivation in the present and a momentary suspension of the architectonic goals of the agent. Secondly, play has its own artifacts. I begin by analyzing what I call the impermanent construct, i.e., the object whose elaboration is motivated by a self-referential interest of the poietic subject. Thirdly, play does not only erect singular entities, but also ludic worlds as a whole. My objective is to scrutinize the mode of being of these normative spaces. I conclude with a description of the ludic object par excellence, namely the toy (Spielzeug).
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页码:221 / 239
页数:19
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