共 50 条
- [1] Comparing Pointing Performance of Mouse and Eye-Gaze Input System UNIVERSAL ACCESS IN HUMAN-COMPUTER INTERACTION: DESIGNING NOVEL INTERACTIONS, PT II, 2017, 10278 : 417 - 429
- [2] Comparing Input Error for Mouse and Touch Input 2011 IEEE INTERNATIONAL CONFERENCE ON SYSTEMS, MAN, AND CYBERNETICS (SMC), 2011, : 2853 - 2858
- [3] Improving the Accuracy of Gaze Input for Interaction PROCEEDINGS OF THE EYE TRACKING RESEARCH AND APPLICATIONS SYMPOSIUM (ETRA 2008), 2008, : 65 - 68
- [4] Evaluation of the Potential of Gaze Input for Game Interaction PSYCHNOLOGY JOURNAL, 2009, 7 (02): : 213 - 235
- [5] Wide Area Motion Imagery Tracking EVOLUTIONARY AND BIO-INSPIRED COMPUTATION: THEORY AND APPLICATIONS VI, 2012, 8402
- [6] Study on Character Input Methods using Eye-gaze Input Interface 2012 PROCEEDINGS OF SICE ANNUAL CONFERENCE (SICE), 2012, : 1402 - 1407
- [7] Study on Spatiotemporal Characteristics of Gaze Gesture Input HUMAN-COMPUTER INTERACTION. RECOGNITION AND INTERACTION TECHNOLOGIES, HCI 2019, PT II, 2019, 11567 : 283 - 302
- [8] Proposal of eye-gaze character input interface with guide area ELECTRONICS AND COMMUNICATIONS IN JAPAN PART III-FUNDAMENTAL ELECTRONIC SCIENCE, 2003, 86 (10): : 36 - 42
- [9] Comparing Input Modalities for Peripheral Interaction: A Case Study on Peripheral Music Control HUMAN-COMPUTER INTERACTION - INTERACT 2013, PT III, 2013, 8119 : 162 - 179