Colliding harms of gambling and gaming: A four-wave longitudinal population study of at-risk gambling and gaming in Finland

被引:2
|
作者
Oksanen, Atte [1 ,3 ]
Vuorinen, Ilkka [1 ]
Hagfors, Heli [1 ]
Mantere, Eerik Soares [2 ]
Savolainen, Iina [1 ]
机构
[1] Tampere Univ, Tampere, Finland
[2] Univ Helsinki, Helsinki, Finland
[3] Tampere Univ, Fac Social Sci, Tampere 33014, Finland
关键词
game types; gambling; gaming; internet; microtransactions; GAME; ESPORTS; MODELS;
D O I
10.1177/14550725241253336
中图分类号
R194 [卫生标准、卫生检查、医药管理];
学科分类号
摘要
Aims: Both gambling and digital gaming are growing in popularity and there is ongoing discussion about their convergence. This population-based longitudinal survey study investigated how gambling and digital gaming types contribute to at-risk gambling and gaming. Methods: The study was based on a representative sample of 18-75-year-olds from mainland Finland. Survey data were collected at 6-month intervals in 2021-2022, starting in April 2021. Of original T1 respondents, 58.95% took part in all four time points. In total, 3,608 observations from 902 individuals were analysed. Outcome measures were at-risk gambling and gaming based on the Problem Gambling Severity Index and the Internet Gaming Disorder Test. Various types of gambling and gaming were investigated. Results: Population-averaged models showed that different forms of gambling were associated with a higher risk of at-risk gaming. Online casino games were associated with the highest likelihood of at-risk gambling and gaming. Prevalence of digital gaming problems was low. Hybrid models were used to investigate the longitudinal within-person and between-person effects of gambling and gaming activities. Online casino games and offline slot machines increased at-risk gambling. Microtransactions within digital games increased at-risk gambling and gaming over time, but the amount of money spent on digital gaming was small compared to gambling. Conclusions: Our results underline the risks of EGMs and online gambling for the participants. Although gambling and gaming are converging, harm is mostly based on gambling.
引用
收藏
页码:474 / 490
页数:17
相关论文
共 16 条
  • [1] Online communities as a risk factor for gambling and gaming problems: A five-wave longitudinal study
    Vepsalainen, Janne
    Kaakinen, Markus
    Savolainen, Iina
    Hagfors, Heli
    Vuorinen, Ilkka
    Oksanen, Atte
    COMPUTERS IN HUMAN BEHAVIOR, 2024, 157
  • [2] A longitudinal study on the convergence of gambling, gaming, and problems of excess
    Vuorinen, Ilkka
    Savolainen, Iina
    Oksanen, Atte
    JOURNAL OF BEHAVIORAL ADDICTIONS, 2024, 13 : 42 - 42
  • [3] VIDEO GAMING AND GAMBLING: AN EXPLORATORY STUDY IN AN ADOLESCENT FRENCH POPULATION
    Romo, L.
    Kern, L.
    Kotbagi, G.
    Plantey, S.
    Boz, F.
    Coeffec, A.
    Cheze, N.
    Lepillet, N.
    Benoit, E.
    EUROPEAN PSYCHIATRY, 2014, 29
  • [4] The impacts of stress and loneliness on gambling and gaming problems: A nationwide longitudinal study
    Vuorinen, Ilkka
    Savolainen, Iina
    Sirola, Anu
    Oksanen, Atte
    INTERNATIONAL JOURNAL OF SOCIAL PSYCHIATRY, 2024, 70 (07) : 1325 - 1332
  • [5] Gambling and Gaming: A Comparative Study of Professional Footballers Versus the General Population
    Gonzalez-Moret, Rafael
    Almodovar-Fernandez, Isabel
    Gimeno, Maria
    Blanco, Ana
    Sanchez-Thevenet, Paula
    Uso, Hector
    Haro, Gonzalo
    Real-Fernandez, Antonio
    SPORTS, 2025, 13 (02)
  • [6] Exploring differences in substance use among emerging adults at-risk for problem gambling, and/or problem video gaming
    Mills, Devin J.
    Marchica, Loredana
    Keough, Matthew T.
    Derevensky, Jeffrey L.
    INTERNATIONAL GAMBLING STUDIES, 2020, 20 (03) : 539 - 555
  • [7] A Normative Feedback Intervention on Gambling Behavior-A Longitudinal Study of Post-Intervention Gambling Practices in At-Risk Gamblers
    Berge, Jonas
    Abrahamsson, Tove
    Lyckberg, Axel
    Franklin, Katja
    Hakansson, Anders
    FRONTIERS IN PSYCHIATRY, 2022, 13
  • [8] The extent and type of gambling harms for concerned significant others: A cross-sectional population study in Finland
    Salonen, Anne H.
    Alho, Hannu
    Castren, Sari
    SCANDINAVIAN JOURNAL OF PUBLIC HEALTH, 2016, 44 (08) : 799 - 804
  • [9] Problematic Gaming and Internet Use but Not Gambling May Be Overrepresented in Sexual Minorities - A Pilot Population Web Survey Study
    Broman, Niroshani
    Hakansson, Anders
    FRONTIERS IN PSYCHOLOGY, 2018, 9
  • [10] Telescoping and Gender Differences in High-Risk Gambling: Loss Limit Behavior in a Population of Electronic Gaming Machine Players
    Syvertsen, Andre
    Leino, Tony
    Pallesen, Stale
    Smith, Otto R. F.
    Mentzoni, Rune Aune
    Erevik, Eilin Kristine
    PSYCHOLOGY OF ADDICTIVE BEHAVIORS, 2023, 37 (03) : 499 - 508