THE UTILIZATION OF VIRTUAL REALITY IN TRAINING TACTICAL DECISION-MAKING IN ARGENTINIAN RUGBY

被引:0
|
作者
Martinez, Santiago [1 ]
Ramirez, Lucia [1 ]
机构
[1] Hosp Mujeres & Ninos Buenos Aires, Ctr Reprod, RA-1001 Buenos Aires, Argentina
关键词
Utilization (U); Virtual Reality (VR); Training Tactical Decision- Making (TTDM); Argentinian Rugby (AR); E-views Software;
D O I
10.15366/rimcafd2024.95.004
中图分类号
G8 [体育];
学科分类号
04 ; 0403 ;
摘要
This study investigates the possible advantages and uses of virtual reality (VR) technology in developing rugby players from Argentina's ability to make tactical decisions. Rugby is becoming an even more dynamic and strategic sport. Thus, there's a growing need for creative training techniques. The research was based on secondary data analysis to determine the data using E -views software and generate results, including descriptive statistics, and equality test analysis, which also explains the model summary related to dependent and independent variables. With virtual reality (VR), players can imitate actual game conditions in a secure setting, honing their strategic thinking and cognitive skills without the physical rigours of on -field practice. The overall research found significant utilization of virtual reality in training tactical decision -making in Argentinian rugby. Virtual reality (VR) can assist rugby players in improving their decisionmaking process, collaboration, communication abilities, and overall effectiveness on the pitch through immersive and repetitive training experiences. The benefits of virtual reality training, its possible effects on player growth, and its ramifications for the future of rugby in Argentina are all covered in this essay. It also discusses factors to consider when integrating virtual reality technology into rugby training programs. It offers areas for more study to optimize its ability to improve tactical competence in Argentine rugby players.
引用
收藏
页码:59 / 74
页数:16
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