SHAPE-FROM-SHADING ON A CLOUDY DAY

被引:68
|
作者
LANGER, MS
ZUCKER, SW
机构
[1] McGill Research Center for Intelligent Machines, Montreal, H3A2A7
来源
JOURNAL OF THE OPTICAL SOCIETY OF AMERICA A-OPTICS IMAGE SCIENCE AND VISION | 1994年 / 11卷 / 02期
关键词
D O I
10.1364/JOSAA.11.000467
中图分类号
O43 [光学];
学科分类号
070207 ; 0803 ;
摘要
In the classical shape-from-shading model, surface luminance depends primarily on the unit surface normal. However, under diffuse lighting conditions, such as the sky on a cloudy day, luminance depends primarily on the amount of shy that is visible from each surface element, with surface normal of secondary importance. This claim is formalized in terms of a dominating sky principle and a surface aperture function. An approximately functional constraint between surface luminance and aperture emerges. It is shown how to use this constraint to recover a depth map from an image efficiently. A curious difference from the classical shape-from-shading problem is uncovered. When one assumes a point light source, the local geometric constraints of the shape-from-shading problem lie along the surface. However, in the diffuse-lighting problem, the local geometric constraints are found in a visibility field, which is defined in the free space above the surface.
引用
收藏
页码:467 / 478
页数:12
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