共 50 条
- [1] Proposing an E-Learning System for Personalized EFL Vocabulary Learning 2014 INTERNATIONAL SYMPOSIUM ON COMPUTER, CONSUMER AND CONTROL (IS3C 2014), 2014, : 1152 - 1155
- [3] Using Cloud Computing and Mobile Devices to Facilitate Students' Learning Through E-Learning Games 2013 IEEE 13TH INTERNATIONAL CONFERENCE ON ADVANCED LEARNING TECHNOLOGIES (ICALT 2013), 2013, : 471 - 472
- [5] Developing Communication Competencies Through E-Learning: The Motivating Potential of Adaptive Video Role Play PROCEEDINGS OF THE HEAD'17 - 3RD INTERNATIONAL CONFERENCE ON HIGHER EDUCATION ADVANCES, 2017, : 468 - 476
- [6] Bridging the digital divide for e-learning students through adaptive VLEs PROCEEDINGS OF 2016 IEEE INTERNATIONAL CONFERENCE ON TEACHING, ASSESSMENT, AND LEARNING FOR ENGINEERING (TALE), 2016, : 210 - 217
- [8] Enchanting E-learning Through the Use of Interactive-feedbak Loop in Digital Games 3RD INTERNATIONAL CONFERENCE ON HUMAN SYSTEM INTERACTION, 2010, : 502 - 509
- [9] The Effect of E-learning and Students' Digital Literacy towards Their Learning Outcomes PEGEM EGITIM VE OGRETIM DERGISI, 2024, 14 (01): : 348 - 356
- [10] AN ANALYSIS OF THE VOCABULARY USED IN E-MAILS BY EFL STUDENTS WITH LEARNING DIFFICULTIES ENCUENTRO-REVISTA DE INVESTIGACION E INNOVACION EN LA CLASE DE IDIOMAS, 2011, (20): : 1 - 12